Towards a Better Understanding of Context and Context-Awareness
HUC '99 Proceedings of the 1st international symposium on Handheld and Ubiquitous Computing
Estimating and Adapting to Registration Errors in Augmented Reality Systems
VR '02 Proceedings of the IEEE Virtual Reality Conference 2002
Herding Sheep: Live System Development for Distributed Augmented Reality
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Agents That Talk And Hit Back: Animated Agents in Augmented Reality
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
Initial lessons from AR Façade, an interactive augmented reality drama
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
Designing, Developing, and Evaluating Context-Aware Systems
MUE '07 Proceedings of the 2007 International Conference on Multimedia and Ubiquitous Engineering
Recent Trends in Ubiquitous Virtual Reality
ISUVR '08 Proceedings of the 2008 International Symposium on Ubiquitous Virtual Reality
ARGarden: augmented edutainment system with a learning companion
Transactions on edutainment I
A unified application service model for ubihome by exploiting intelligent context-awareness
UCS'04 Proceedings of the Second international conference on Ubiquitous Computing Systems
Design and implementation of a universal appliance controller based on selective interaction modes
IEEE Transactions on Consumer Electronics
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An ambient user interface is a set of hidden intelligent interfaces that recognize user's presence and provides services to immediate needs. There are several research activities on user interfaces and interactions which combining VR/AR, ubiquitous computing/ambient interfaces, and artificial intelligence. However, real-time and intelligent responses of user interfaces are still challenging problems. In this paper, we introduce the design of Context-aware Cognitive Agent Architecture (CCAA) for real-time and intelligent responses of ambient user interfaces in ubiquitous virtual reality, and discuss possible scenarios for realizing ambient interfaces. CCAA applies a vertically layered two-pass agent architecture with three layers. The three layers are AR (augmented reality) layer, CA (context-aware) layer, and AI layer. The two passes interconnect the layers as an input or output. One of the passes of each layer is an input path from a lower layer or environmental sensors describing a situation. The other pass is an output path and deliveries a set of appropriated actions based on the understanding of the situation. This architecture enables users interact with ambient smart objects through an ambient user interface in various ways of intelligence by exploiting context and AI techniques. Based on the architecture, several possible scenarios about recognition problems and higher level intelligent services for ambient interaction are suggested.