IEEE Transactions on Systems, Man and Cybernetics
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Synthesizing physically realistic human motion in low-dimensional, behavior-specific spaces
ACM SIGGRAPH 2004 Papers
Style-based inverse kinematics
ACM SIGGRAPH 2004 Papers
Automated extraction and parameterization of motions in large data sets
ACM SIGGRAPH 2004 Papers
GI '06 Proceedings of Graphics Interface 2006
Key-styling: learning motion style for real-time synthesis of 3D animation: Research Articles
Computer Animation and Virtual Worlds - CASA 2006
Style subspaces for character animation
Computer Animation and Virtual Worlds - CASA'2008 Special Issue
The Visual Computer: International Journal of Computer Graphics
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In this paper, a new low-dimensional motion model that can parameterize human motion style is presented. Based on this model, a human motion synthesis approach by using constrainted optimization in a low-dimensional space is proposed. We define a new inverse kinematics solver in this low-dimensional space to generate the required motions meeting user-defined space constraints at key-frames. Our approach can also allow users to edit motion style explicitly by specifying the style parameter. The experimental results demonstrate the effectiveness of this approach which can be used for interactive motion editing.