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In our opinion, the evaluation is one of the most important parts in serious games. An approach to evaluation system design for serious game is come up and discussed in this paper. Firstly, we discuss the importance and the function requirements of evaluation system in serious game. These functions are: record & playback, data processing, feedback, database interface, script language support, and so on. Secondly, we design and implement our evaluation system in the form of component for our 3D game engine. Finally, a demonstration is given.