Rendering fur with three dimensional textures
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Efficient simulation of light transport in scenes with participating media using photon maps
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Light reflection functions for simulation of clouds and dusty surfaces
SIGGRAPH '82 Proceedings of the 9th annual conference on Computer graphics and interactive techniques
Visual simulation of weathering by γ-ton tracing
ACM SIGGRAPH 2005 Papers
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
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The paper presents a novel approach for simulating the weathering fur. Dusty effects on fur is generated by volumetric γ-ton tracing method and the geometry deformation is modeled through a dynamic PBS. The proposed approach can efficiently simulate the weathering effects of fur.