The complexity of robot motion planning
The complexity of robot motion planning
Adaptation in natural and artificial systems
Adaptation in natural and artificial systems
Robot Motion Planning and Control
Robot Motion Planning and Control
Robot Motion Planning
The CMUnited-99 Champion Simulator Team
RoboCup-99: Robot Soccer World Cup III
Slice-based path planning
Classifier fitness based on accuracy
Evolutionary Computation
Learning from ambiguously labeled examples
Intelligent Data Analysis - Selected papers from IDA2005, Madrid, Spain
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Prioritisation is an important technique for resolving planning conflicts between agents with shared resources, such as robots moving through a shared space. This paper explores the use of genetic-based machine learning to assign priority dynamically, to improve performance of a team of agents without unduly impacting individual agents' performance. A decoupled heuristic approach is used for flexibility, whereby individual XCS agents learn to optimise their behaviour first, and then a high-level planner agent is introduced and trained to resolve conflicts by assigning priority. The approach is designed for Partially Observable Markov Decision Process (POMDP) environments and demonstrated on a problem in 3D aircraft path planning.