Table-Top Gaming Narratology for Digital Interactive Storytelling

  • Authors:
  • Martin Velsen;Josh Williams;Gustav Verhulsdonck

  • Affiliations:
  • Carnegie Mellon University, Pittsburgh 15213;Institute for Creative Technologies, Marina del Rey 90292;New Mexico State University, Las Cruces 88003

  • Venue:
  • ICIDS '09 Proceedings of the 2nd Joint International Conference on Interactive Digital Storytelling: Interactive Storytelling
  • Year:
  • 2009

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Abstract

In the current environment of digital games and immersive role playing systems, we often overlook previous methods of conveying and experiencing, interactive narrative-based entertainment. We present a fresh perspective on interactive digital storytelling systems based on table-top role playing games. Table-top games offer players the ability to negotiate and determine outcomes of a game with a referee. The nature of table-top gaming is such that players evolve, grow and maintain a rule set that represents an imaginary world. As such this form of gameplay provides a unique opportunity to study complex interactive storytelling structures under controlled circumstances. Using table-top role playing games as a model, we propose terminology and concepts that are different from the traditional literary or dramaturgical perspectives normally applied to interactive narrative systems.