Presence and engagement in an interactive drama
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
I Know What I Did Last Summer: Autobiographic Memory in Synthetic Characters
ACII '07 Proceedings of the 2nd international conference on Affective Computing and Intelligent Interaction
Mobile Urban Drama --- Setting the Stage with Location Based Technologies
ICIDS '08 Proceedings of the 1st Joint International Conference on Interactive Digital Storytelling: Interactive Storytelling
Locating Drama: A Demonstration of Location-Aware Audio Drama
ICIDS '08 Proceedings of the 1st Joint International Conference on Interactive Digital Storytelling: Interactive Storytelling
Emotional input for character-based interactive storytelling
Proceedings of The 8th International Conference on Autonomous Agents and Multiagent Systems - Volume 1
Studying multi-user settings for pervasive games
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
The IRIS Network of Excellence: Future Directions in Interactive Storytelling
ICIDS '09 Proceedings of the 2nd Joint International Conference on Interactive Digital Storytelling: Interactive Storytelling
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia
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Introducing multiple interaction devices into an interactive story provides certain advantages to the system: it fosters collaboration in multi-user settings, increases user involvement, and addresses more perception channels and user senses. It is a challenging task for designers to introduce multiple interaction devices into an interactive storytelling (IS) system. In this paper we report on our experiences with the design and evaluation of an IS system, called ORIENT. The system was created for multi-user settings; it embeds various interaction devices, such as mobile phones, a dance pad, a Wiimote, and RFID tags. We report on user feedback and derive design challenges that should be considered when creating interaction devices for IS systems.