Proceedings of the thirteenth ACM conference on Hypertext and hypermedia
User Modeling and User-Adapted Interaction
Integrating the web and the world: contextual trails on the move
Proceedings of the fifteenth ACM conference on Hypertext and hypermedia
Avatars Of Story (Electronic Mediations)
Avatars Of Story (Electronic Mediations)
Social web applications in the city: a lightweight infrastructure for urban computing
Proceedings of the nineteenth ACM conference on Hypertext and hypermedia
Narratology for interactive storytelling: a critical introduction
TIDSE'06 Proceedings of the Third international conference on Technologies for Interactive Digital Storytelling and Entertainment
Interactive audiobooks: combining narratives with game elements
TIDSE'06 Proceedings of the Third international conference on Technologies for Interactive Digital Storytelling and Entertainment
Introducing Multiple Interaction Devices to Interactive Storytelling: Experiences from Practice
ICIDS '09 Proceedings of the 2nd Joint International Conference on Interactive Digital Storytelling: Interactive Storytelling
Multiple Coordinated Mobile Narratives as a Catalyst for Face-to-Face Group Conversation
ICIDS '09 Proceedings of the 2nd Joint International Conference on Interactive Digital Storytelling: Interactive Storytelling
Mobile urban drama for multimedia-based out-of-school learning
Proceedings of the 9th International Conference on Mobile and Ubiquitous Multimedia
Mobile drama in an instrumented museum: inducing group conversation via coordinated narratives
Proceedings of the 16th international conference on Intelligent user interfaces
Designing a context-aware architecture for emotionally engaging mobile storytelling
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part I
CASTOR: learning to create context-sensitive and emotionally engaging narrations in-situ
Proceedings of the 11th International Conference on Interaction Design and Children
Hi-index | 0.00 |
This paper introduces the novel concept of location-based Mobile Urban Dramas . In a Mobile Urban Drama the user become the main character in a play where actors' voices appear in the mobile phone headset linked to the physical setting in the city as the stage for the drama. The paper describes the dramaturgical concept and introduces a software framework supporting drama writers in developing such Mobile Urban Dramas. Experiences with use of the framework are discussed with successful examples of real dramas that have been developed and performed by a Danish theatre group, Katapult.