The Effect of Tangible Artifacts, Gender and Subjective Technical Competence on Teaching Programming to Seventh Graders

  • Authors:
  • Philipp Brauner;Thiemo Leonhardt;Martina Ziefle;Ulrik Schroeder

  • Affiliations:
  • Lehr- und Forschungsgebiet Informatik 9, RWTH Aachen University, Aachen, Germany 52056;Lehr- und Forschungsgebiet Informatik 9, RWTH Aachen University, Aachen, Germany 52056;Human Technology Centre (HumTec), RWTH Aachen University, Aachen, Germany 52056;Lehr- und Forschungsgebiet Informatik 9, RWTH Aachen University, Aachen, Germany 52056

  • Venue:
  • ISSEP '10 Proceedings of the 4th International Conference on Informatics in Secondary Schools - Evolution and Perspectives: Teaching Fundamentals Concepts of Informatics
  • Year:
  • 2009

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Abstract

This study compares the effect of using tangible robots to using visual representations for introducing seventh graders (12 to 13 year old) to computer programming. The impact was measured on learning outcome, self-efficacy, class feedback and attitudes towards STEM (science, technology, engeneering and mathematics) topics. Results show that using robots to learn computer programming is beneficial, although no overall effect towards STEM topics could be shown. A huge gender gap in regard to subjective technical competence (STC) was found that negatively affected the participants' performance. We provide approaches to leverage this gap and increase learning outcome and interest in STEM topics.