Interacting with the telephone
International Journal of Human-Computer Studies
Technology biographies: field study techinques for home use product development
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Using familiar technologies in unfamiliar ways and learning from the old about the new
Universal Access in the Information Society
Net neighbours: adapting HCI methods to cross the digital divide
Interacting with Computers
Multimodal and ubiquitous computing systems: supporting independent-living older users
IEEE Transactions on Information Technology in Biomedicine
Dependable domestic systems design: A socio-technical approach
Interacting with Computers
Simple, social, ethical and beautiful: requirements for UIs in the home
AUIC '08 Proceedings of the ninth conference on Australasian user interface - Volume 76
Technological opportunities for supporting people with dementia who are living at home
International Journal of Human-Computer Studies
Music, Heart Rate, and Emotions in the Context of Stimulating Technologies
ACII '07 Proceedings of the 2nd international conference on Affective Computing and Intelligent Interaction
Evaluating new interactions in healthcare: challenges and approaches
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Designing for elders: exploring the complexity of relationships in later life
BCS-HCI '08 Proceedings of the 22nd British HCI Group Annual Conference on People and Computers: Culture, Creativity, Interaction - Volume 1
The Acceptance of Domestic Ambient Intelligence Appliances by Prospective Users
Pervasive '09 Proceedings of the 7th International Conference on Pervasive Computing
Service users' views of a mainstream telecare product: the personal trigger
CHI '10 Extended Abstracts on Human Factors in Computing Systems
The potential of adaptive interfaces as an accessibility aid for older web users
Proceedings of the 2010 International Cross Disciplinary Conference on Web Accessibility (W4A)
MoviPill: improving medication compliance for elders using a mobile persuasive social game
Proceedings of the 12th ACM international conference on Ubiquitous computing
Exergame design for elderly users: the case study of SilverBalance
Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology
TeleWEAR: engaging users and suppliers of telecare in product design
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Knowing our users: scoping interviews in design research with ageing participants
Proceedings of the 24th Australian Computer-Human Interaction Conference
Actively engaging older adults in the development and evaluation of tablet technology
Proceedings of the 24th Australian Computer-Human Interaction Conference
A Usability Comparison of SMS and IVR as Digital Banking Channels
International Journal of Technology and Human Interaction
Dispelling ageing myths in technology design
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
The development of a sensor-based system for older people: a case study
BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference
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This paper considers the needs of an ageing population and the implications for Human Computer Interaction (HCI) research. The discussion is structured around findings from interviews with medical and care professionals and older people. Various technologies are being successfully used to monitor for falls and other emergencies, and also to assess and manage risk. The design of this technology is currently driven by a medical model of client needs and takes little account of the social context of the home. The design challenges for HCI are to make this technology attractive, provide privacy, allow informed choice and reduce rather than increase the isolation currently felt by many older people. It is argued that the ageing population presents a fundamental challenge to HCI in the need for socially dependable systems. Socially dependable systems take account of social context, the need for sociability and are accessible to all who need them.