interactions
From usability lab to “design collaboratorium”: reframing usability practice
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Everyday Life as a Stage in Creating and Performing Scenarios for Wireless Devices
Personal and Ubiquitous Computing
Supporting the creation of Mood Boards: Industrial Design in Mixed Reality
TABLETOP '06 Proceedings of the First IEEE International Workshop on Horizontal Interactive Human-Computer Systems
Designing exploratory design games: a framework for participation in Participatory Design?
Proceedings of the ninth conference on Participatory design: Expanding boundaries in design - Volume 1
Collaborative design exploration: envisioning future practices with make tools
DPPI '07 Proceedings of the 2007 conference on Designing pleasurable products and interfaces
A color schemer for webpage design using interactive mood board
HCI'13 Proceedings of the 15th international conference on Human-Computer Interaction: human-centred design approaches, methods, tools, and environments - Volume Part I
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A growing number of researchers and designers have understood the importance of involving users in the creation of future designs. As a result, several authors have introduced 'design labs', discussing their benefits. However, these studies fail to give a detailed account of how they support co-creation between the research (or development) team and users. In this paper we introduce 'dialogue-labs' to support the co-design of novel interactions for a specific task (i.e. ways of creating and communicating mood boards), and for a specific user group (i.e. industrial designers). We discuss how different types of locations, tasks, and materials allowed us to spark dialogue between researchers and participants. We present a comparison of the materials used and the quality of the ideas that emerged during the sessions that can help researchers and designers create dialogue with people.