Exploring 3D navigation: combining speed-coupled flying with orbiting
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Vehicle Teleoperation Interfaces
Autonomous Robots
Fan-out: measuring human control of multiple robots
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
"Turn Off the Television!": Real-World Robotic Exploration Experiments with a Virtual 3-D Display
HICSS '05 Proceedings of the Proceedings of the 38th Annual Hawaii International Conference on System Sciences - Volume 09
Comparing the usefulness of video and map information in navigation tasks
Proceedings of the 1st ACM SIGCHI/SIGART conference on Human-robot interaction
Human control for cooperating robot teams
Proceedings of the ACM/IEEE international conference on Human-robot interaction
Assessing the scalability of a multiple robot interface
Proceedings of the ACM/IEEE international conference on Human-robot interaction
Journal of Field Robotics - Special Issue on Teamwork in Field Robotics
Synchronous vs. Asynchronous Video in Multi-robot Search
ACHI '08 Proceedings of the First International Conference on Advances in Computer-Human Interaction
How search and its subtasks scale in N robots
Proceedings of the 4th ACM/IEEE international conference on Human robot interaction
IEEE Transactions on Systems, Man, and Cybernetics, Part B: Cybernetics
Gravity-Referenced Attitude Display for Mobile Robots: Making Sense of What We See
IEEE Transactions on Systems, Man, and Cybernetics, Part A: Systems and Humans
Scalable target detection for large robot teams
Proceedings of the 6th international conference on Human-robot interaction
Synchronous vs. asynchronous control for large robot teams
Proceedings of the 2011 international conference on Virtual and mixed reality: systems and applications - Volume Part II
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Camera guided teleoperation has long been the preferred mode for controlling remote robots with other modes such as asynchronous control only used when unavoidable. Because controlling multiple robots places additional demands on the operator we hypothesized that removing the forced pace for reviewing camera video might reduce workload and improve performance. In an earlier experiment participants operated four teams performing a simulated urban search and rescue (USAR) task using a conventional streaming video plus map interface or an experimental interface without streaming video but with the ability to store panoramic images on the map to be viewed at leisure. Operators were more accurate in marking victims on maps using the conventional interface; however, ancillary measures suggested that the asynchronous interface succeeded in reducing temporal demands for switching between robots. This raised the possibility that the asynchronous interface might perform better if teams were larger. In this experiment we evaluate the usefulness of asynchronous video for teams of 4, 8, or 12 robots. Operators in the two conditions were equally successful in finding victims, however, the streaming video maintained its advantage for accuracy in locating victims.