Games for a better life: effects of playing Wii games on the well-being of seniors in a long-term care facility

  • Authors:
  • Younbo Jung;Koay Jing Li;Ng Sihui Janissa;Wong Li Chieh Gladys;Kwan Min Lee

  • Affiliations:
  • Nanyang Technological University, Singapore;Nanyang Technological University, Singapore;Nanyang Technological University, Singapore;Nanyang Technological University, Singapore;University of Southern California, Los Angeles, CA

  • Venue:
  • Proceedings of the Sixth Australasian Conference on Interactive Entertainment
  • Year:
  • 2009

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Abstract

In the current study, we examined the impact of playing Nintendo Wii games on the psychological and physical well-being of seniors in a long-term care facility. A six week-long intervention was held in SASCO Senior Citizens' Home, a long-term care facility in Singapore. Forty five residents aged between 56 and 92 years old participated in the longitudinal field experiment. Results showed that playing Wii games had a positive impact on the overall well-being of the elderly, compared to a control group that played traditional board games. Implications for future applications of Wii in interventions for the elderly are discussed.