Age invaders: social and physical inter-generational family entertainment
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Digital game design for elderly users
Future Play '07 Proceedings of the 2007 conference on Future Play
Designing physical and social intergenerational family entertainment
Interacting with Computers
Understanding the factors affecting online elderly user's participation in video UCC services
Computers in Human Behavior
Edutainment '09 Proceedings of the 4th International Conference on E-Learning and Games: Learning by Playing. Game-based Education System Design and Development
Proceedings of the Sixth Australasian Conference on Interactive Entertainment
Out of sight, out of mind: co-player effects on seniors' player experience
Proceedings of the 3rd International Conference on Fun and Games
Designing meaningful play within the psycho-social context of older adults
Proceedings of the 3rd International Conference on Fun and Games
ICHL'10 Proceedings of the Third international conference on Hybrid learning
Culturally based design: embodying trans-surface interaction in rummy
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
Investigating a DTV-based physical activity application to facilitate wellbeing in older adults
BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference
Designing tablet-based games for seniors: the example of CogniPlay, a cognitive gaming platform
Proceedings of the 4th International Conference on Fun and Games
Proceedings of the 4th Mexican Conference on Human-Computer Interaction
Exploring middle-aged and older adults' sources of Internet self-efficacy: A case study
Computers in Human Behavior
Hi-index | 0.00 |