Iterative design of seamless collaboration media
Communications of the ACM
Technology probes: inspiring design for and with families
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Exertion interfaces: sports over a distance for social bonding and fun
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Developing a media space for remote synchronous parent-child interaction
Proceedings of the 8th International Conference on Interaction Design and Children
Family communication: phone conversations with children
Proceedings of the 8th International Conference on Interaction Design and Children
Making love in the network closet: the benefits and work of family videochat
Proceedings of the 2010 ACM conference on Computer supported cooperative work
Family story play: reading with young children (and elmo) over a distance
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Exploration of videochat for children with autism
Proceedings of the 12th International Conference on Interaction Design and Children
Hi-index | 0.00 |
Long-distance families are increasingly staying connected with free video conferencing tools. However research has highlighted a need for shared activities for long-distance family communication. While video technology is reportedly superior to audio-only tools for children under age 7, the tools themselves are not designed to accommodate children's or families needs. This paper introduces games for intergenerational families to play with young children during a video chat. We build on research in CSCW and child development to create opportunities for silliness and open-ended play between adults and young children. Our goal is to create a space for shared activities that scaffold interaction across distance and generations.