A hybrid scheme for interactive rendering a virtual environment

  • Authors:
  • Tong-Yee Lee;Ping-Hsien Lin;Tz-Hsien Yang

  • Affiliations:
  • Department of Computer Science and Information Engineering, National Cheng-Kung University, Tainan, Taiwan, Republic of China;Department of Computer Science and Information Engineering, National Cheng-Kung University, Tainan, Taiwan, Republic of China;Department of Computer Science and Information Engineering, National Cheng-Kung University, Tainan, Taiwan, Republic of China

  • Venue:
  • ICCSA'03 Proceedings of the 2003 international conference on Computational science and its applications: PartIII
  • Year:
  • 2003

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Abstract

A virtual environment can consist of both simple and complex 3D objects. The number of polygons for complex objects can dominate the total number of polygons in a scene. In this paper, we create depth images for these complex objects to allow interactive rendering a virtual environment. Arbitrary views of these complex objects are synthesized using these pre-rendered depth images as well as original polygons in the scene. To reduce the number images stored, we choose the smallest set from a large set of initial images of these objects. We show the preliminary results from applying the proposed method to accelerate the interactive walkthrough of a virtual environment.