Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Creating VRML extensions to support scientific visualization
VRML '95 Proceedings of the first symposium on Virtual reality modeling language
Progressive forest split compression
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Isosurface extraction techniques for Web-based volume visualization
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
VRML '00 Proceedings of the fifth symposium on Virtual reality modeling language (Web3D-VRML)
VRML '00 Proceedings of the fifth symposium on Virtual reality modeling language (Web3D-VRML)
A web architecture for progressive delivery of 3D content
Proceedings of the sixth international conference on 3D Web technology
IEEE Transactions on Visualization and Computer Graphics
Interactive Function-Based Artistic Shape Modeling
CW '02 Proceedings of the First International Symposium on Cyber Worlds (CW'02)
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This paper describes how function-based shape modeling can be expanded to web visualization, as well as how web-based visualization can be greatly improved by using the function-based shape modeling technique. We have proposed a function-defined VRML shape node, which allows the content creators to describe any complex models with relatively small functions compared to the large-size polygonal mesh models. These function-defined shapes can be used together with the common VRML shapes. The design, the implementation details, and the application examples of the proposed node are discussed.