Steady-state VEPs in cave for walking around the virtual world

  • Authors:
  • Hideaki Touyama;Michitaka Hirose

  • Affiliations:
  • Graduate School of Information Science and Technology, University of Tokyo;Graduate School of Information Science and Technology, University of Tokyo

  • Venue:
  • UAHCI'07 Proceedings of the 4th international conference on Universal access in human-computer interaction: ambient interaction
  • Year:
  • 2007

Quantified Score

Hi-index 0.00

Visualization

Abstract

The human brain activities of steady-state visual evoked potentials, induced by a virtual panorama and two objects, were recorded for two subjects in immersive virtual environment. The linear discriminant analysis with single trial EEG data for 1.0 seconds resulted in 74.2 % of averaged recognition rate in inferring three gaze directions. The possibility of online interaction with 3D images in CAVE will be addressed for walking application or remote control of a robotic camera.