Flocks, herds and schools: A distributed behavioral model
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Swarm intelligence
Artificial chemistries—a review
Artificial Life
Self-Organization in Biological Systems
Self-Organization in Biological Systems
Ant Colony Optimization
Extending self-organizing particle systems to problem solving
Artificial Life
Fundamentals of Computational Swarm Intelligence
Fundamentals of Computational Swarm Intelligence
Artificial Life
Application notes: robust morphogenesis of robotic swarms
IEEE Computational Intelligence Magazine
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We present new methods of decentralized control and interactive design for artificial swarms of a large number of agents that can spontaneously organize and maintain non-trivial heterogeneous formations. Our model assumes no elaborate sensing, computation, or communication capabilities for each agent; the self-organization is achieved solely by simple kinetic interactions among agents. Specifications of the final formations are indirectly and implicitly woven into a list of different kinetic parameter settings and their proportions, which would be hard to obtain with a conventional top-down design method but may be designed heuristically through interactive design processes.