Affective computing
Manual and gaze input cascaded (MAGIC) pointing
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Automatic Classification of Single Facial Images
IEEE Transactions on Pattern Analysis and Machine Intelligence
Automatic Analysis of Facial Expressions: The State of the Art
IEEE Transactions on Pattern Analysis and Machine Intelligence
How Convincing is Mr. Data's Smile: Affective Expressions of Machines
User Modeling and User-Adapted Interaction
Facing the music: a facial action controlled musical interface
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Persuasive Technology: Using Computers to Change What We Think and Do
Persuasive Technology: Using Computers to Change What We Think and Do
Interacting with an embodied emotional character
DPPI '03 Proceedings of the 2003 international conference on Designing pleasurable products and interfaces
The Cyborg's Dilemma: Embodiment in Virtual Environments
CT '97 Proceedings of the 2nd International Conference on Cognitive Technology (CT '97)
Mouthbrush: drawing and painting by hand and mouth
Proceedings of the 5th international conference on Multimodal interfaces
Categorical imperative NOT: facial affect is perceived continuously
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
MouthType: text entry by hand and mouth
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Editorial: special issue on subtle expressivity for characters and robots
International Journal of Human-Computer Studies - Special issue: Subtle expressivity for characters and robots
iCat: an animated user-interface robot with personality
Proceedings of the fourth international joint conference on Autonomous agents and multiagent systems
Multimodal expressive embodied conversational agents
Proceedings of the 13th annual ACM international conference on Multimedia
Universal Access in the Information Society
Can a virtual cat persuade you?: the role of gender and realism in speaker persuasiveness
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An interactive character animation system for dementia care
ACM SIGGRAPH 2006 Research posters
Advances in new interfaces for musical expression
ACM SIGGRAPH 2011 Courses
Advances in new interfaces for musical expression
SIGGRAPH Asia 2012 Courses
The physiological measurements as a critical indicator in users' experience evaluation
Proceedings of the 17th Panhellenic Conference on Informatics
Creating new interfaces for musical expression
SIGGRAPH Asia 2013 Courses
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The human face plays a central role in most forms of natural human interaction so we may expect that computational methods for analysis of facial information and graphical and robotic methods for synthesis of faces and facial expressions will play a growing role in human-computer and human-robot interaction. However, certain areas of face-based HCI, such as facial expression recognition and robotic facial display have lagged others, such as eye-gaze tracking, facial recognition, and conversational characters. Our goal in this paper is to review the situation in HCI with regards to the human face, and to discuss strategies which could bring more slowly developing areas up to speed.