Understanding computers and cognition
Understanding computers and cognition
The action workflow approach to workflow management technology
CSCW '92 Proceedings of the 1992 ACM conference on Computer-supported cooperative work
Groupware and social dynamics: eight challenges for developers
Communications of the ACM
Situating conversations within the language/action perspective: the Milan conversation model
CSCW '94 Proceedings of the 1994 ACM conference on Computer supported cooperative work
Online Communities: Designing Usability and Supporting Socialbilty
Online Communities: Designing Usability and Supporting Socialbilty
Model-Based Design and Evaluation of Interactive Applications
Model-Based Design and Evaluation of Interactive Applications
ACM Transactions on Computer-Human Interaction (TOCHI)
The Semiotic Engineering of Human-Computer Interaction (Acting with Technology)
The Semiotic Engineering of Human-Computer Interaction (Acting with Technology)
The intellectual challenge of CSCW: the gap between social requirements and technical feasibility
Human-Computer Interaction
Avaliação da manas na identificação de problemas de impacto social: um estudo de caso
Proceedings of the VIII Brazilian Symposium on Human Factors in Computing Systems
Avaliação do uso da manas como ferramenta epistêmica no projeto de sistemas colaborativos
Proceedings of the IX Symposium on Human Factors in Computing Systems
SMART: uma ferramenta de apoio a projetos de sistemas colaborativos com foco em impactos sociais
Proceedings of the IX Symposium on Human Factors in Computing Systems
Proceedings of the 12th Brazilian Symposium on Human Factors in Computing Systems
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This paper presents Manas, a Semiotic Engineering epistemic tool for the design of collaborative systems (CoSys) whose aim is to expand the designers' knowledge and awareness of their influence on groups and group dynamics. Manas has been developed to help designers represent their conception of computer-mediated communication and reflect upon some of its potential social effects, springing from user-system interaction, as well from user-user interaction (through the system). The paper illustrates how Manas can lead designers to reflect upon both the design problem and its proposed solution(s), which allows them to make more conscious decisions. Increased knowledge and awareness should then enhance the quality of CoSys design.