Theoretical Computer Science
From Timed Automata to Logic - and Back
MFCS '95 Proceedings of the 20th International Symposium on Mathematical Foundations of Computer Science
CMC: A Tool for Compositional Model-Checking of Real-Time Systems
FORTE XI / PSTV XVIII '98 Proceedings of the FIP TC6 WG6.1 Joint International Conference on Formal Description Techniques for Distributed Systems and Communication Protocols (FORTE XI) and Protocol Specification, Testing and Verification (PSTV XVIII)
Timing Assumptions and Verification of Finite-State Concurrent Systems
Proceedings of the International Workshop on Automatic Verification Methods for Finite State Systems
Model-Checking for Real-Time Systems
FCT '95 Proceedings of the 10th International Symposium on Fundamentals of Computation Theory
Efficient on-the-fly algorithms for the analysis of timed games
CONCUR 2005 - Concurrency Theory
QEST '06 Proceedings of the 3rd international conference on the Quantitative Evaluation of Systems
UPPAAL-Tiga: time for playing games!
CAV'07 Proceedings of the 19th international conference on Computer aided verification
A lattice theory for solving games of imperfect information
HSCC'06 Proceedings of the 9th international conference on Hybrid Systems: computation and control
Algorithms for omega-regular games with imperfect information
CSL'06 Proceedings of the 20th international conference on Computer Science Logic
Automatic Synthesis of Robust and Optimal Controllers --- An Industrial Case Study
HSCC '09 Proceedings of the 12th International Conference on Hybrid Systems: Computation and Control
Efficient on-the-fly Algorithm for Checking Alternating Timed Simulation
FORMATS '09 Proceedings of the 7th International Conference on Formal Modeling and Analysis of Timed Systems
Realizability of Real-Time Logics
FORMATS '09 Proceedings of the 7th International Conference on Formal Modeling and Analysis of Timed Systems
Efficient on-the-fly algorithms for partially observable timed games
FORMATS'07 Proceedings of the 5th international conference on Formal modeling and analysis of timed systems
Asynchronous omega-regular games with partial information
MFCS'10 Proceedings of the 35th international conference on Mathematical foundations of computer science
Developing UPPAAL over 15 years
Software—Practice & Experience
Quantitative analysis of real-time systems using priced timed automata
Communications of the ACM
Verification, performance analysis and controller synthesis for real-time systems
FSEN'09 Proceedings of the Third IPM international conference on Fundamentals of Software Engineering
Application of model-checking technology to controller synthesis
FMCO'10 Proceedings of the 9th international conference on Formal Methods for Components and Objects
Testing real-time systems under uncertainty
FMCO'10 Proceedings of the 9th international conference on Formal Methods for Components and Objects
Template-Based controller synthesis for timed systems
TACAS'12 Proceedings of the 18th international conference on Tools and Algorithms for the Construction and Analysis of Systems
Controllers with minimal observation power (application to timed systems)
ATVA'12 Proceedings of the 10th international conference on Automated Technology for Verification and Analysis
Counterexample-Guided synthesis of observation predicates
FORMATS'12 Proceedings of the 10th international conference on Formal Modeling and Analysis of Timed Systems
The complexity of bounded synthesis for timed control with partial observability
FORMATS'12 Proceedings of the 10th international conference on Formal Modeling and Analysis of Timed Systems
Hi-index | 0.03 |
In this paper we consider the problem of controller synthesis for timed games under imperfect information. Novel to our approach is the requirements to strategies: they should be based on a finite collection of observations and must be stuttering invariant in the sense that repeated identical observations will not change the strategy. We provide a constructive transformation to equivalent finite games with perfect information, giving decidability as well as allowing for an efficient on-the-fly forward algorithm. We report on application of an initial experimental implementation.