Proceedings of the 27th annual conference on Computer graphics and interactive techniques
A Flexible New Technique for Camera Calibration
IEEE Transactions on Pattern Analysis and Machine Intelligence
Multiple view geometry in computer visiond
Multiple view geometry in computer visiond
A real-time distributed light field camera
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
A Space-Sweep Approach to True Multi-Image Matching
CVPR '96 Proceedings of the 1996 Conference on Computer Vision and Pattern Recognition (CVPR '96)
Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware
PG '02 Proceedings of the 10th Pacific Conference on Computer Graphics and Applications
GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation (Gpu Gems)
Computer
Video-Based Rendering
Image synthesis and occlusion removal of intermediate views by stereo matching
ACCV'12 Proceedings of the 11th Asian conference on Computer Vision - Volume Part II
Colorimetric correction for stereoscopic camera arrays
ACCV'12 Proceedings of the 11th international conference on Computer Vision - Volume Part I
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This paper presents a new online Video-Based Rendering method that creates simultaneously multiple views at every new frame. Our system is especially designed for communication between mobile phones using autostereoscopic display and computers. The new views are computed from 4 webcams connected to a computer and are compressed in order to be transfered to the mobile phone. Thanks to GPU programming, our method provides up to 16 images of the scene in realtime. The use of both GPU and CPU makes our method work on only one consumer grade computer.