Efficient Stereo with Multiple Windowing
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
Scalable 3D Representation for 3D Video Display in a Large-scale Space
VR '03 Proceedings of the IEEE Virtual Reality 2003
Efficient Belief Propagation for Early Vision
International Journal of Computer Vision
Real-time Stereo Vision FPGA Chip with Low Error Rate
MUE '07 Proceedings of the 2007 International Conference on Multimedia and Ubiquitous Engineering
ICCIT '08 Proceedings of the 2008 Third International Conference on Convergence and Hybrid Information Technology - Volume 01
Stream-centric stereo matching and view synthesis: a high-speed approach on GPUs
IEEE Transactions on Circuits and Systems for Video Technology
VLSI architecture for MRF based stereo matching
SAMOS'07 Proceedings of the 7th international conference on Embedded computer systems: architectures, modeling, and simulation
Online multiple view computation for autostereoscopic display
PSIVT'07 Proceedings of the 2nd Pacific Rim conference on Advances in image and video technology
Virtual View Synthesis for Multi-view 3D Display
CSO '10 Proceedings of the 2010 Third International Joint Conference on Computational Science and Optimization - Volume 02
Virtual Viewpoint Replay for a Soccer Match by View Interpolation From Multiple Cameras
IEEE Transactions on Multimedia
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We suggest an efficient real-time method for removing occlusions when synthesizing intermediate views from two stereo images by stereo matching algorithm. The proposed method can carry out the correction of noise resulting from stereo matching, removal of occlusions to achieve high fidelity rendering, and parallel computing to achieve real-time synthesis. The proposed algorithm is compared with state-of-the-art algorithms to show its improved performance in terms of rendering and computational speed.