Tool for creation realistic animation of human-like figures: TRAF

  • Authors:
  • Klempous Ryszard

  • Affiliations:
  • Wroclaw University of Technology, Institute of Computer Engineering, Control and Robotics, Wroclaw, Poland

  • Venue:
  • EUROCAST'07 Proceedings of the 11th international conference on Computer aided systems theory
  • Year:
  • 2007

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Abstract

Animation of human figures can be a complicated task, however its practical applications in various domains are gaining on popularity. One of the most common applications is creation of special effects in animation movies, computer games, sport and various virtual reality solutions. Motion capture is perhaps of the most intensively explored and fastest growing discipline. It allows for computer analysis of animated figures movements recorded in 3D space. Movement animation can be generated by recording human movements as well as artificially by a computer algorithm. The analysis of the pre-recorded movements plays an important role in practical applications such as biometric identification systems and medical information systems.