The war of desire and technology at the close of the mechanical age
The war of desire and technology at the close of the mechanical age
Cybertext: perspectives on ergodic literature
Cybertext: perspectives on ergodic literature
Remediation: understanding new media
Remediation: understanding new media
The design challenge of pervasive computing
interactions
Warlocks and Warpdrive: Contemporary Fantasy Entertainments with Interactive and Virtual Environments
Computers as Theatre
Life After Television
Performing the Force: Essays on Immersion into Science-Fiction,Fantasy and Horror Environments
Performing the Force: Essays on Immersion into Science-Fiction,Fantasy and Horror Environments
Multimedia: From Wagner to Virtual Reality
Multimedia: From Wagner to Virtual Reality
Simulations and the Future of Learning: An Innovative (and Perhaps Revolutionary) Approach to e-Learning
What Video Games Have to Teach Us About Learning and Literacy
What Video Games Have to Teach Us About Learning and Literacy
Digital Ground: Architecture, Pervasive Computing, and Environmental Knowing
Digital Ground: Architecture, Pervasive Computing, and Environmental Knowing
Transmedia phenomena: new practices in participatory and experiential content production
Proceedings of the 11th european conference on Interactive TV and video
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