Real time stereo vision using exponential step cost aggregation on GPU

  • Authors:
  • Wei Yu;Tsuhan Chen;James C. Hoe

  • Affiliations:
  • Carnegie Mellon University;School of Electrical and Computer Engineering, Cornell University;Carnegie Mellon University

  • Venue:
  • ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
  • Year:
  • 2009

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Abstract

In this paper, we propose a local cost aggregation approach for real time stereo vision on a graphics processing unit (GPU). Recent research shows that local approaches based on carefully designed cost aggregation strategies can outperform many global approaches. Among those local aggregation approaches, adaptive-weight window produces the best quality disparity map under real-time constraint, but it is slower than other local approaches. We propose a very fast adaptive-weight aggregation method based on exponential step information propagation. The basic idea is to propagate information from long distance pixels within a few iterations. We also discuss important techniques of efficient implementation on GPU platform, which result in 10.5x speed up than a straightforward implementation. Compared to existing real time adaptive-weight approach, our technique reduces the computation time by more than half at improved accuracy. Detailed experimental results show that our technique is Pareto-optimal among existing real time or near real time stereo algorithms in the accuracy-speed trade-off space.