A Taxonomy and Evaluation of Dense Two-Frame Stereo Correspondence Algorithms
International Journal of Computer Vision
Locally Adaptive Support-Weight Approach for Visual Correspondence Search
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 2 - Volume 02
High-Quality Real-Time Stereo Using Adaptive Cost Aggregation and Dynamic Programming
3DPVT '06 Proceedings of the Third International Symposium on 3D Data Processing, Visualization, and Transmission (3DPVT'06)
A Performance Study on Different Cost Aggregation Approaches Used in Real-Time Stereo Matching
International Journal of Computer Vision
Implementation of stereo matching using a high level compiler for parallel computing acceleration
Proceedings of the 27th Conference on Image and Vision Computing New Zealand
Information permeability for stereo matching
Image Communication
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In this paper, we propose a local cost aggregation approach for real time stereo vision on a graphics processing unit (GPU). Recent research shows that local approaches based on carefully designed cost aggregation strategies can outperform many global approaches. Among those local aggregation approaches, adaptive-weight window produces the best quality disparity map under real-time constraint, but it is slower than other local approaches. We propose a very fast adaptive-weight aggregation method based on exponential step information propagation. The basic idea is to propagate information from long distance pixels within a few iterations. We also discuss important techniques of efficient implementation on GPU platform, which result in 10.5x speed up than a straightforward implementation. Compared to existing real time adaptive-weight approach, our technique reduces the computation time by more than half at improved accuracy. Detailed experimental results show that our technique is Pareto-optimal among existing real time or near real time stereo algorithms in the accuracy-speed trade-off space.