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Proceedings of the 14th annual ACM symposium on User interface software and technology
Personal digital historian: user interface design
CHI '01 Extended Abstracts on Human Factors in Computing Systems
How people use orientation on tables: comprehension, coordination and communication
GROUP '03 Proceedings of the 2003 international ACM SIGGROUP conference on Supporting group work
DiamondSpin: an extensible toolkit for around-the-table interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Individual audio channels with single display groupware: effects on communication and task strategy
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Roles of Orientation in Tabletop Collaboration: Comprehension, Coordination and Communication
Computer Supported Cooperative Work
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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interface currents: supporting fluent face-to-face collaboration
SIGGRAPH '05 ACM SIGGRAPH 2005 Sketches
Sketch based interfaces: early processing for sketch understanding
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Proceedings of the 20th annual ACM symposium on User interface software and technology
Proceedings of the 20th International Conference of the Association Francophone d'Interaction Homme-Machine
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Proceedings of the Working Conference on Advanced Visual Interfaces
Visualizing and manipulating automatic document orientation methods using vector fields
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
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Proceedings of the International Conference on Advanced Visual Interfaces
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ACM International Conference on Interactive Tabletops and Surfaces
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In this paper, we describe the Sketched Menu, a menu technique for launching Graphical User Interface (GUI) objects in a tabletop interface. The Sketched Menu enables the user to define interactively the shape, size, orientation, and location of a new GUI object before it is launched. These parameters are specified implicitly by the user via a shape drawing. The shape corresponds to a simplified outline of the object. A menu for the given shape is launched at the exact location of the drawing and the user can then select the desired graphical object or application. A laboratory experiment was conducted to compare this new menu technique with the traditional pop-up-menu approach. The results show that the time to create an object and the positioning accuracy are similar for the two techniques. There are two advantages to using the Sketched Menu. Firstly, graphical discontinuities are avoided when adding objects to the interface. Secondly, because the object appears exactly in the desired location and orientation, it does not hide other graphical objects, thereby reducing disruption to other users' tasks.