Can computer personalities be human personalities?
International Journal of Human-Computer Studies
The media equation: how people treat computers, television, and new media like real people and places
Silicon sycophants: the effects of computers that flatter
International Journal of Human-Computer Studies
Human values and the design of computer technology
Human values and the design of computer technology
Human values and the design of computer technology
Reasoning about computers as moral agents: a research note
Human values and the design of computer technology
Human agency and responsible computing: implications for computer system design
Human values and the design of computer technology
Journal of the American Society for Information Science
The elements of computer credibility
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
What makes Web sites credible?: a report on a large quantitative study
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Understanding Computers and Cognition: A New Foundation for Design
Understanding Computers and Cognition: A New Foundation for Design
How Computer Systems Embody Values
Computer
Persuasive Technology: Using Computers to Change What We Think and Do
Persuasive Technology: Using Computers to Change What We Think and Do
Human values, ethics, and design
The human-computer interaction handbook
International Journal of Human-Computer Studies - Special issue: Subtle expressivity for characters and robots
Differential social attributions toward computing technology: An empirical investigation
International Journal of Human-Computer Studies
International Journal of Human-Computer Studies
A Trust Model for Consumer Internet Shopping
International Journal of Electronic Commerce
Children attribute moral standing to a personified agent
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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This study extended the scope of previous findings in human---computer interaction research within the computers are social actors paradigm by showing that online users attribute perceptions of moral qualities to Websites and, further, that differential perceptions of morality affected the extent of persuasion. In an experiment (N = 138) that manipulated four morality conditions (universalist, relativist, egotistic, control) across worldview, a measured independent variable, users were asked to evaluate a Web site designed to aid them in making ethical decisions. Web sites offered four different types of ethical advice as participants contemplated cases involving ethical quandaries. Perceptions of the Web sites' moral qualities varied depending on the type of advice given. Further, the Web sites' perceived morality and participants' worldview predicted credibility, persuasiveness, and attitudes toward the Web sites.