Enhancing learners' performances on 3D animation through game-based e-learning

  • Authors:
  • Chih-Hsiao Tsai;Jung-Chuan Yen;I-Jung Chen

  • Affiliations:
  • Department of Information Technology, Takming University of Science and Technology, Taipei, Taiwan;Department of Multimedia Design, Takming University of Science and Technology, Taipei, Taiwan;Department of Applied Foreign Languages, Takming University of Science and Technology, Taipei, Taiwan

  • Venue:
  • ACACOS'10 Proceedings of the 9th WSEAS international conference on Applied computer and applied computational science
  • Year:
  • 2010

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Abstract

The purpose of this study was to investigate the effects of individual differences on learners' performances of three-dimensional animation through game-based e-learning. Participants were 78 college juniors enrolled in a 3D animation course, an 18-week course designed for game-based learning. An online questionnaire was conducted at the end of the semester to obtain learners' perceptions of the system. The results showed that (a) there were no significant differences on learners' acceptance grouped by gender and parents' expectancy; (b) students with stronger teachers' expectancy demonstrated higher acceptance on perceived ease to use, perceived usefulness, and perceived willingness to use; and (c) students with higher perceived initiative showed more positive attitude in willingness to use the system.