Automatic partitioning of full-motion video
Multimedia Systems
Multiple View Geometry in Computer Vision
Multiple View Geometry in Computer Vision
ACM SIGGRAPH 2003 Papers
Robust goal-mouth detection for virtual content insertion
MULTIMEDIA '03 Proceedings of the eleventh ACM international conference on Multimedia
Real-time foveation techniques for low bit rate video coding
Real-Time Imaging
Survey of sports video analysis: research issues and applications
VIP '05 Proceedings of the Pan-Sydney area workshop on Visual information processing
Real time advertisement insertion in baseball video based on advertisement effect
Proceedings of the 13th annual ACM international conference on Multimedia
ACM SIGGRAPH 2006 Papers
ACM SIGGRAPH 2006 Papers
VideoSense: towards effective online video advertising
Proceedings of the 15th international conference on Multimedia
A target advertisement system based on TV viewer's profile reasoning
Multimedia Tools and Applications
AdImage: video advertising by image matching and ad scheduling optimization
Proceedings of the 31st annual international ACM SIGIR conference on Research and development in information retrieval
A generic virtual content insertion system based on visual attention analysis
MM '08 Proceedings of the 16th ACM international conference on Multimedia
Contextual in-image advertising
MM '08 Proceedings of the 16th ACM international conference on Multimedia
ViSA: virtual spotlighted advertising
MM '08 Proceedings of the 16th ACM international conference on Multimedia
Computer Vision and Image Understanding
Automatic sports highlights extraction with content augmentation
PCM'04 Proceedings of the 5th Pacific Rim Conference on Advances in Multimedia Information Processing - Volume Part II
Implanting virtual advertisement into broadcast soccer video
PCM'04 Proceedings of the 5th Pacific Rim Conference on Advances in Multimedia Information Processing - Volume Part II
Harmonic colormaps for volume visualization
SPBG'08 Proceedings of the Fifth Eurographics / IEEE VGTC conference on Point-Based Graphics
Tennis Video 2.0: A new presentation of sports videos with content separation and rendering
Journal of Visual Communication and Image Representation
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How to effectively and less-intrusively deliver the advertising message by spatially replacing regions with advertisements in a period of exposure time for sports videos has been known as a challenging problem. The size, placement locations, and the representation of advertisement are the critical factors that have significant impact on both the recognition effectiveness and the perceived intrusiveness. In this paper, we take advertising theory, psychology, and computational aesthetics into account to develop a novel virtual advertising mechanism, called virtual spotlighted advertising (ViSA), for tennis videos. We utilize the extraneous visual acuity of viewers while watching the attractive object, such that they are not much disturbed from the progress of the game, and at the same time, the inserted advertisement can effectively deliver its message across to them. We propose a framework and realize an exemplary system to serve ViSA. The system automatically detects the candidate insertion points in both temporal and spatial domains and estimates the most effective region for visual communication. Then, the harmonically re-colored advertisements with foveation model based non-uniform transparency, are projected onto the court. The evaluation results demonstrate the effectiveness of the proposed ViSA in terms of recall and recognition. Moreover, the induced visual intrusiveness is limited by the proposed innovative representation style.