Visual programming: perspectives and approaches
IBM Systems Journal
A small matter of programming: perspectives on end user computing
A small matter of programming: perspectives on end user computing
Where the action is: the foundations of embodied interaction
Where the action is: the foundations of embodied interaction
Being There: Putting Brain, Body, and World Together Again
Being There: Putting Brain, Body, and World Together Again
Principles of Visual Programming Systems
Principles of Visual Programming Systems
Thoughtful Interaction Design: A Design Perspective on Information Technology
Thoughtful Interaction Design: A Design Perspective on Information Technology
Designing Interactions
Software Creativity 2.0
The anatomy of prototypes: Prototypes as filters, prototypes as manifestations of design ideas
ACM Transactions on Computer-Human Interaction (TOCHI)
Sketching User Experiences: Getting the Design Right and the Right Design
Sketching User Experiences: Getting the Design Right and the Right Design
A technique to improve sketches of rich interactions
Proceedings of the 12th Brazilian Symposium on Human Factors in Computing Systems
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Some recent discussions in the interaction design community have called attention to sketching as an omnipresent element of any disciplined activity of design, and have pointed out that sketching should be extended beyond the simple creation of a pencil trace on paper. More specifically the need to deal with all attributes of a user experience, especially the timing, phrasing, and feel of the interaction, has been identified [3]. In this article, we present our experiences in using Sketchify, a tool which extends the concept of paper and pencil sketching to the more generic concept of rapid manipulation of interactive materials. We present our observations from a case studies in which Sketchify has been used with a group of 12 bachelor students performing small assignments over a period of seven weeks. We describe the lessons learned, first presenting elements that were easy to use and understand, followed by some less successful aspects, and ending with a summary of deduced issues. We observed that Sketchify aids in reflection and conversation, and supports the designers' memory and cognition. Its unique strength is that it allows designers to quickly understand the possibilities and limitations of interactive user interface, as well as of the technologies involved.