A reputation system for peer-to-peer networks
NOSSDAV '03 Proceedings of the 13th international workshop on Network and operating systems support for digital audio and video
Free Riding on Gnutella Revisited: The Bell Tolls?
IEEE Distributed Systems Online
A peer-to-peer system as an exchange economy
GameNets '06 Proceeding from the 2006 workshop on Game theory for communications and networks
Optimizing scrip systems: efficiency, crashes, hoarders, and altruists
Proceedings of the 8th ACM conference on Electronic commerce
Democratizing content publication with coral
NSDI'04 Proceedings of the 1st conference on Symposium on Networked Systems Design and Implementation - Volume 1
OASIS: anycast for any service
NSDI'06 Proceedings of the 3rd conference on Networked Systems Design & Implementation - Volume 3
An Empirical Study of Collusion Behavior in the Maze P2P File-Sharing System
ICDCS '07 Proceedings of the 27th International Conference on Distributed Computing Systems
Dandelion: cooperative content distribution with robust incentives
ATC'07 2007 USENIX Annual Technical Conference on Proceedings of the USENIX Annual Technical Conference
Cooperative content distribution and traffic engineering
Proceedings of the 3rd international workshop on Economics of networked systems
Cooperative content distribution and traffic engineering in an ISP network
Proceedings of the eleventh international joint conference on Measurement and modeling of computer systems
Interest-Based Peer-to-Peer Group Management
FMN '09 Proceedings of the 2nd International Workshop on Future Multimedia Networking
Market design & analysis for a P2P backup system
Proceedings of the 11th ACM conference on Electronic commerce
A content propagation metric for efficient content distribution
Proceedings of the ACM SIGCOMM 2011 conference
Modeling resource usage in planetary-scale shared infrastructures: PlanetLab's case study
Computer Networks: The International Journal of Computer and Telecommunications Networking
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We present a novel design for a peer-assisted content distribution system that addresses two key shortcomings of existing proposals. First, our system explicitly identifies the relative demand for files: users are rewarded for sharing more popular content. Second, our system efficiently utilizes network resources, by considering resource constraints explicitly when matching downloaders and uploaders. Underlying our system is a market-based mechanism that enables the efficient allocation of network resources across multiple files. Although we price files and employ a virtual currency, these are purely an algorithmic ploy: the system clients hide the market details from the user. Nevertheless, our design also naturally incentivizes the contribution of scarce resources. More importantly, our design endogenously adapts peers' behaviors to changing environments, a critical advantage for real-world deployments in which network conditions, participation rates, resource demands, and content are continually in flux.