Interactive simulation of fire in virtual building environments
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Wildfire visualization (case study)
VIS '97 Proceedings of the 8th conference on Visualization '97
Visualizing simulated room fires (case study)
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Immersive virtual reality for visualizing flow through an artery
Proceedings of the conference on Visualization '00
Photographic tone reproduction for digital images
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Volume Rendering of Pool Fire Data
IEEE Computer Graphics and Applications
Using Virtual Environments to Train Firefighters
IEEE Computer Graphics and Applications
Visualization of Wildfire Simulations
IEEE Computer Graphics and Applications
Advanced Training for Crisis Decision Making: Simulation, Critiquing, and Immersive Interfaces
HICSS '01 Proceedings of the 34th Annual Hawaii International Conference on System Sciences ( HICSS-34)-Volume 3 - Volume 3
Immersive Visualization and Analysis of LiDAR Data
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing
Immersive Training for Two-Person Radiological Surveys
VR '09 Proceedings of the 2009 IEEE Virtual Reality Conference
Physically-based realistic fire rendering
NPH'06 Proceedings of the Second Eurographics conference on Natural Phenomena
Evaluating Mobile Applications in Virtual Environments: A Survey
International Journal of Mobile Human Computer Interaction
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The destruction caused by wildfires has led to the development of various models that try to predict the effects of this phenomenon. However, as the computational complexity of these models increases, their utility for real-time applications diminishes. Fortunately, the burgeoning processing power of the graphics processing unit can not only mitigate these concerns but also allow for high-fidelity visualization. We present VFire, an immersive wildfire simulation and visualization system. Users are placed in a virtual environment generated from real-world data regarding topology and vegetation. There they can simulate wildfires in real-time under various conditions. They can then experiment with various suppression techniques, such as fire breaks and water drops. The simulation is performed on the graphics card, which then provides visualization of the results. The system is intended to train fire chiefs in planning containment efforts and to educate firefighters, policymakers, and the general public about wildfire behavior and the effects of preventative measures.