Visibility preprocessing for interactive walkthroughs
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Management of large amounts of data in interactive building walkthroughs
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
NPSNET: constructing a 3D virtual world
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
Partitioning and ordering large radiosity computations
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
RING: a client-server system for multi-user virtual environments
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
NPSNET: a multi-player 3D virtual environment over the Internet
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
Object associations: a simple and practical approach to virtual 3D manipulation
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
Impulse-based simulation of rigid bodies
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
I-COLLIDE: an interactive and exact collision detection system for large-scale environments
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
Virtual reality in scientific visualization
Communications of the ACM
View-dependent culling of dynamic systems in virtual environments
Proceedings of the 1997 symposium on Interactive 3D graphics
A Case for NOW (Networks of Workstations)
IEEE Micro
Interactive display of very large textures
Proceedings of the conference on Visualization '98
Physically based modeling and animation of fire
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
VECPAR '00 Selected Papers and Invited Talks from the 4th International Conference on Vector and Parallel Processing
Representation and Interactive Manipulation of Massive CAD Databases
ISD '99 Selected Papers from the International Workshop on Integrated Spatial Databases, Digital Inages and GIS
Animating suspended particle explosions
ACM SIGGRAPH 2003 Papers
Citywalk: A Second Generation Walkthrough System
VSMM '01 Proceedings of the Seventh International Conference on Virtual Systems and Multimedia (VSMM'01)
Firefighter command training virtual environment
Proceedings of the 2003 conference on Diversity in computing
Mass-Spring Simulation of Deformation in Elastic Sheet Structures
Presence: Teleoperators and Virtual Environments
A Virtual Environment Task-Analysis Tool for the Creation of Virtual Art Exhibits
Presence: Teleoperators and Virtual Environments
Wrinkled flames and cellular patterns
ACM SIGGRAPH 2007 papers
Graphics for Serious Games: VFire: Immersive wildfire simulation and visualization
Computers and Graphics
Using virtual environments to support electrical safety awareness in construction
Winter Simulation Conference
Physically-based realistic fire rendering
NPH'06 Proceedings of the Second Eurographics conference on Natural Phenomena
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