Tactile virtual buttons for mobile devices
CHI '03 Extended Abstracts on Human Factors in Computing Systems
A role for haptics in mobile interaction: initial design using a handheld tactile display prototype
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Design research & tangible interaction
Proceedings of the 1st international conference on Tangible and embedded interaction
Tactile feedback for mobile interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
New parameters for tacton design
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Haptic comparison of size (relative magnitude) in blind and sighted people
Proceedings of the 9th international ACM SIGACCESS conference on Computers and accessibility
Designing audio and tactile crossmodal icons for mobile devices
Proceedings of the 9th international conference on Multimodal interfaces
Investigating the effectiveness of tactile feedback for mobile touchscreens
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Methods for Presenting Braille Characters on a Mobile Device with a Touchscreen and Tactile Feedback
IEEE Transactions on Haptics
SemFeel: a user interface with semantic tactile feedback for mobile touch-screen devices
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Comparison of three designs for haptic button edges on touchscreens
HAPTIC '10 Proceedings of the 2010 IEEE Haptics Symposium
Comparison of extensive vs. confirmation haptic interfaces with two levels of disruptive tasks
EuroHaptics'12 Proceedings of the 2012 international conference on Haptics: perception, devices, mobility, and communication - Volume Part I
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Systematic research on haptic stimuli is needed to create viable haptic feeling for user interface elements. There has been a lot of research with haptic user interface prototypes, but much less with haptic stimulus design. In this study we compared three haptic representation models with two representation rates for the numbers used in the phone number keypad layout. Haptic representations for the numbers were derived from Arabic and Roman numbers, and from the Location of the number button in the layout grid. Using a Nokia 5800 Express Music phone participants entered phone numbers blindly in the phone. The speed, error rate, and subjective experiences were recorded. The results showed that the model had no effect to the measured performance, but subjective experiences were affected. The Arabic numbers with slower speed were preferred most. Thus, subjectively the performance was rated as better, even though objective measures showed no differences.