Human values and the design of computer technology
Human agency and responsible computing: implications for computer system design
Human values and the design of computer technology
A survey of user-centered design practice
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Where the action is: the foundations of embodied interaction
Where the action is: the foundations of embodied interaction
Participatory Design: Principles and Practices
Participatory Design: Principles and Practices
Participatory Design: Issues and Concerns
Computer Supported Cooperative Work
Designing the User Interface: Strategies for Effective Human-Computer Interaction (4th Edition)
Designing the User Interface: Strategies for Effective Human-Computer Interaction (4th Edition)
Human-Machine Reconfigurations: Plans and Situated Actions
Human-Machine Reconfigurations: Plans and Situated Actions
Proceedings of the 2007 international ACM conference on Supporting group work
The BikeNet mobile sensing system for cyclist experience mapping
Proceedings of the 5th international conference on Embedded networked sensor systems
Scholarship in the Digital Age: Information, Infrastructure, and the Internet
Scholarship in the Digital Age: Information, Infrastructure, and the Internet
Busy families' awareness needs
International Journal of Human-Computer Studies
Two Bits: The Cultural Significance of Free Software
Two Bits: The Cultural Significance of Free Software
Biketastic: sensing and mapping for better biking
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CenceMe: injecting sensing presence into social networking applications
EuroSSC'07 Proceedings of the 2nd European conference on Smart sensing and context
Proceedings of the 2012 iConference
Proceedings of the 6th International Conference on Communities and Technologies
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Researchers have begun exploring techniques to promote social values within the technology design process. Increasingly, such projects include interventions: action research that inserts social scientists into design to promote values of interest. This article evaluates interventions to promote privacy and anti-surveillance values in a ubiquitous computing laboratory. Data from two years of participant observation suggest how interventions by outside social scientists, mentors and colleagues, clients and research subjects, and institutional authorities increase designers' ability to foreground, react to, and incorporate privacy and anti-surveillance ethics into design. The article also suggests criteria by which social science researchers can evaluate the success of a values in design intervention, including 1) moving the values advocate from outsider to insider; 2) changing the topic of conversation; 3) making values considerations a positive, rather than negative, part of design work; and 4) materializing new values in resulting technologies. Though the project features a difficult-to-replicate blend of personalities and situations, analysis of the structures that enabled successful interventions can be useful to researchers concerned with values in design.