Probabilistic Visual Learning for Object Representation
IEEE Transactions on Pattern Analysis and Machine Intelligence
Interpreting Face Images Using Active Appearance Models
FG '98 Proceedings of the 3rd. International Conference on Face & Gesture Recognition
Stereo Matching Using Belief Propagation
IEEE Transactions on Pattern Analysis and Machine Intelligence
Regularized 3D Morphable Models
HLK '03 Proceedings of the First IEEE International Workshop on Higher-Level Knowledge in 3D Modeling and Motion Analysis
Active Appearance Models Revisited
International Journal of Computer Vision
An Information Fusion Framework for Robust Shape Tracking
IEEE Transactions on Pattern Analysis and Machine Intelligence
Constructing and Fitting Active Appearance Models With Occlusion
CVPRW '04 Proceedings of the 2004 Conference on Computer Vision and Pattern Recognition Workshop (CVPRW'04) Volume 5 - Volume 05
Lucas/Kanade meets Horn/Schunck: combining local and global optic flow methods
International Journal of Computer Vision
Mean Shift Is a Bound Optimization
IEEE Transactions on Pattern Analysis and Machine Intelligence
Gaussian Mean-Shift Is an EM Algorithm
IEEE Transactions on Pattern Analysis and Machine Intelligence
Nonrigid Structure-from-Motion: Estimating Shape and Motion with Hierarchical Priors
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Generative Shape Regularization Model for Robust Face Alignment
ECCV '08 Proceedings of the 10th European Conference on Computer Vision: Part I
On the number of modes of a Gaussian mixture
Scale Space'03 Proceedings of the 4th international conference on Scale space methods in computer vision
IPMI'07 Proceedings of the 20th international conference on Information processing in medical imaging
A comparison of shape constrained facial feature detectors
FGR' 04 Proceedings of the Sixth IEEE international conference on Automatic face and gesture recognition
IEEE Transactions on Pattern Analysis and Machine Intelligence
AGI architecture measures human parameters and optimizes human performance
AGI'11 Proceedings of the 4th international conference on Artificial general intelligence
Unsupervised temporal segmentation of talking faces using visual cues to improve emotion recognition
ACII'11 Proceedings of the 4th international conference on Affective computing and intelligent interaction - Volume Part I
A feasibility study in using facial expressions analysis to evaluate player experiences
Proceedings of The 8th Australasian Conference on Interactive Entertainment: Playing the System
mimicat: face input interface supporting animatronics costume performer's facial expression
ACM SIGGRAPH 2012 Posters
A new marker-less 3d kinect-based system for facial anthropometric measurements
AMDO'12 Proceedings of the 7th international conference on Articulated Motion and Deformable Objects
Gaze correction for home video conferencing
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
3D shape estimation in video sequences provides high precision evaluation of facial expressions
Image and Vision Computing
FEPS: a sensory substitution system for the blind to perceive facial expressions
Proceedings of the 14th international ACM SIGACCESS conference on Computers and accessibility
Robust continuous prediction of human emotions using multiscale dynamic cues
Proceedings of the 14th ACM international conference on Multimodal interaction
Lucas-Kanade based entropy congealing for joint face alignment
Image and Vision Computing
Interactive facial feature localization
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part III
Continuous regression for non-rigid image alignment
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part VII
Robust and accurate shape model fitting using random forest regression voting
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part VII
Facial landmarking: comparing automatic landmarking methods with applications in soft biometrics
ECCV'12 Proceedings of the 12th international conference on Computer Vision - Volume 2
ICEC'12 Proceedings of the 11th international conference on Entertainment Computing
ICSR'12 Proceedings of the 4th international conference on Social Robotics
Face registration: evaluating generative models for automatic dense landmarking of the face
IScIDE'12 Proceedings of the third Sino-foreign-interchange conference on Intelligent Science and Intelligent Data Engineering
Realtime facial animation with on-the-fly correctives
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Locality-Constrained active appearance model
ACCV'12 Proceedings of the 11th Asian conference on Computer Vision - Volume Part I
Generic active appearance models revisited
ACCV'12 Proceedings of the 11th Asian conference on Computer Vision - Volume Part III
Laugh-aware virtual agent and its impact on user amusement
Proceedings of the 2013 international conference on Autonomous agents and multi-agent systems
A review of motion analysis methods for human Nonverbal Communication Computing
Image and Vision Computing
Estimation of FAPs and intensities of AUs based on real-time face tracking
Proceedings of the 3rd Symposium on Facial Analysis and Animation
Image and Vision Computing
A tongue training system for children with down syndrome
Proceedings of the 26th annual ACM symposium on User interface software and technology
Reconstructing detailed dynamic face geometry from monocular video
ACM Transactions on Graphics (TOG)
Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility
Smart Face: enhancing creativity during video conferences using real-time facial deformation
Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing
Facing reality: an industrial view on large scale use of facial expression analysis
Proceedings of the 2013 on Emotion recognition in the wild challenge and workshop
Crowdsourcing facial expressions using popular gameplay
SIGGRAPH Asia 2013 Technical Briefs
Can you CopyMe?: an expression mimicking serious game
SIGGRAPH Asia 2013 Symposium on Mobile Graphics and Interactive Applications
Can you CopyMe?: an expression mimicking serious game
SIGGRAPH Asia 2013 Symposium on Mobile Graphics and Interactive Applications
BeFaced: a game for crowdsourcing facial expressions
SIGGRAPH Asia 2013 Symposium on Mobile Graphics and Interactive Applications
Pattern Recognition Letters
Real-time generic face tracking in the wild with CUDA
Proceedings of the 5th ACM Multimedia Systems Conference
Automatic cinemagraph portraits
EGSR '13 Proceedings of the Eurographics Symposium on Rendering
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Deformable model fitting has been actively pursued in the computer vision community for over a decade. As a result, numerous approaches have been proposed with varying degrees of success. A class of approaches that has shown substantial promise is one that makes independent predictions regarding locations of the model's landmarks, which are combined by enforcing a prior over their joint motion. A common theme in innovations to this approach is the replacement of the distribution of probable landmark locations, obtained from each local detector, with simpler parametric forms. In this work, a principled optimization strategy is proposed where nonparametric representations of these likelihoods are maximized within a hierarchy of smoothed estimates. The resulting update equations are reminiscent of mean-shift over the landmarks but with regularization imposed through a global prior over their joint motion. Extensions to handle partial occlusions and reduce computational complexity are also presented. Through numerical experiments, this approach is shown to outperform some common existing methods on the task of generic face fitting.