Probabilistic construction of deterministic algorithms: approximating packing integer programs
Journal of Computer and System Sciences - 27th IEEE Conference on Foundations of Computer Science October 27-29, 1986
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Computing correlated equilibria in multi-player games
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In a landmark paper, Papadimitriou and Roughgarden described a polynomial-time algorithm ("Ellipsoid Against Hope") for computing sample correlated equilibria of concisely-represented games. Recently, Stein, Parrilo and Ozdaglar showed that this algorithm can fail to find an exact correlated equilibrium, but can be easily modified to efficiently compute approximate correlated equilibria. Currently, it remains an open problem to determine whether the algorithm can be modified to compute an exact correlated equilibrium. We show that it can, presenting a variant of the Ellipsoid Against Hope algorithm that guarantees the polynomial-time identification of exact correlated equilibrium. Also, our algorithm is the first to tractably compute correlated equilibria with polynomial-sized supports; such correlated equilibria are more natural solutions than the mixtures of product distributions produced previously, and have several advantages including requiring fewer bits to represent, being easier to sample from, and being easier to verify. Our algorithm differs from the original primarily in its use of a separation oracle that produces cuts corresponding to pure-strategy profiles. As a result, we no longer face the numerical precision issues encountered by the original approach, and both the resulting algorithm and its analysis are considerably simplified. Our new separation oracle can be understood as a derandomization of Papadimitriou and Roughgarden's original separation oracle via the method of conditional probabilities.