Getting around the task-artifact cycle: how to make claims and design by scenario
ACM Transactions on Information Systems (TOIS)
IEEE Software
Conceptual Modeling Quality - From EER to UML Schemas Evaluation
ER '02 Proceedings of the 21st International Conference on Conceptual Modeling
Usability measurement and metrics: A consolidated model
Software Quality Control
Questions, options, and criteria: elements of design space analysis
Human-Computer Interaction
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Self-explanatory user interfaces by model-driven engineering
Proceedings of the 2nd ACM SIGCHI symposium on Engineering interactive computing systems
What can model-based UI design offer to end-user software engineering?
Proceedings of the 4th ACM SIGCHI symposium on Engineering interactive computing systems
Proceedings of the 4th ACM SIGCHI symposium on Engineering interactive computing systems
Users need your models!: exploiting design models for explanations
BCS-HCI '12 Proceedings of the 26th Annual BCS Interaction Specialist Group Conference on People and Computers
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With the increasing complexity of User Interfaces (UI) it is more and more necessary to make users understand the UI. We promote a Model-Driven approach to improve the perceived quality through an explicit and observable design rationale. The design rationale is the logical reasons given to justify a designed artifact. The design decisions are not taken arbitrarily, but following some criteria. We propose a Quality Metamodel to justify these decisions along a Model-Driven Engineering approach.