Analyzing nonconvex 2D and 3D patterns
Computer Vision and Image Understanding
On digital distance transforms in three dimensions
Computer Vision and Image Understanding
Segmentation of 3D Meshes through Spectral Clustering
PG '04 Proceedings of the Computer Graphics and Applications, 12th Pacific Conference
Simultaneous shape decomposition and skeletonization
Proceedings of the 2006 ACM symposium on Solid and physical modeling
Plumber: a method for a multi-scale decomposition of 3D shapes into tubular primitives and bodies
SM '04 Proceedings of the ninth ACM symposium on Solid modeling and applications
Skeleton-based Hierarchical Shape Segmentation
SMI '07 Proceedings of the IEEE International Conference on Shape Modeling and Applications 2007
Medial Representations: Mathematics, Algorithms and Applications
Medial Representations: Mathematics, Algorithms and Applications
A hierarchical segmentation of articulated bodies
SGP '08 Proceedings of the Symposium on Geometry Processing
Object Decomposition Via Curvilinear Skeleton Partition
ICPR '10 Proceedings of the 2010 20th International Conference on Pattern Recognition
Distance-Driven Skeletonization in Voxel Images
IEEE Transactions on Pattern Analysis and Machine Intelligence
From linear representations to object parts
MCPR'12 Proceedings of the 4th Mexican conference on Pattern Recognition
From the zones of influence of skeleton branch points to meaningful object parts
DGCI'13 Proceedings of the 17th IAPR international conference on Discrete Geometry for Computer Imagery
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An object decomposition method is presented, which is guided by a suitable partition of the skeleton. The method is easy to implement, has a limited computational cost and produces results in agreement with human intuition.