On digital distance transforms in three dimensions
Computer Vision and Image Understanding
Synthesising Objects and Scenes Using the Reverse Distance Transformation in 2D and 3D
ICIAP '95 Proceedings of the 8th International Conference on Image Analysis and Processing
Simultaneous shape decomposition and skeletonization
Proceedings of the 2006 ACM symposium on Solid and physical modeling
Skeleton-based Hierarchical Shape Segmentation
SMI '07 Proceedings of the IEEE International Conference on Shape Modeling and Applications 2007
Object Decomposition Via Curvilinear Skeleton Partition
ICPR '10 Proceedings of the 2010 20th International Conference on Pattern Recognition
Distance-Driven Skeletonization in Voxel Images
IEEE Transactions on Pattern Analysis and Machine Intelligence
Using the skeleton for 3D object decomposition
SCIA'11 Proceedings of the 17th Scandinavian conference on Image analysis
Voxel-based shape decomposition for feature-preserving 3D thumbnail creation
Journal of Visual Communication and Image Representation
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A 3D object decomposition method is presented, which is based on the decomposition of the linear skeleton guided by the zones of influence. These are the connected components of voxels obtained by applying the reverse distance transformation to the branch points of the skeleton. Their role is to group sufficiently close branch points and to detect perceptually meaningful skeleton branches that are in a one-to-one relation with the object parts.