From the zones of influence of skeleton branch points to meaningful object parts

  • Authors:
  • L. Serino;C. Arcelli;G. Sanniti di Baja

  • Affiliations:
  • Institute of Cybernetics "E. Caianiello", CNR, Naples, Italy;Institute of Cybernetics "E. Caianiello", CNR, Naples, Italy;Institute of Cybernetics "E. Caianiello", CNR, Naples, Italy

  • Venue:
  • DGCI'13 Proceedings of the 17th IAPR international conference on Discrete Geometry for Computer Imagery
  • Year:
  • 2013

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Abstract

A 3D object decomposition method is presented, which is based on the decomposition of the linear skeleton guided by the zones of influence. These are the connected components of voxels obtained by applying the reverse distance transformation to the branch points of the skeleton. Their role is to group sufficiently close branch points and to detect perceptually meaningful skeleton branches that are in a one-to-one relation with the object parts.