The complexity of nash equilibria in limit-average games

  • Authors:
  • Michael Ummels;Dominik Wojtczak

  • Affiliations:
  • LSV, CNRS & ENS Cachan, France;University of Liverpool, UK and Oxford University Computing Laboratory, UK

  • Venue:
  • CONCUR'11 Proceedings of the 22nd international conference on Concurrency theory
  • Year:
  • 2011

Quantified Score

Hi-index 0.00

Visualization

Abstract

We study the computational complexity of Nash equilibria in concurrent games with limit-average objectives. In particular, we prove that the existence of a Nash equilibrium in randomised strategies is undecidable, while the existence of a Nash equilibrium in pure strategies is decidable, even if we put a constraint on the payoff of the equilibrium. Our undecidability result holds even for a restricted class of concurrent games, where nonzero rewards occur only on terminal states. Moreover, we show that the constrained existence problem is undecidable not only for concurrent games but for turn-based games with the same restriction on rewards. Finally, we prove that the constrained existence problem for Nash equilibria in (pure or randomised) stationary strategies is decidable and analyse its complexity.