Multi-user interaction using handheld projectors
Proceedings of the 20th annual ACM symposium on User interface software and technology
Codex: a dual screen tablet computer
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Combining multiple depth cameras and projectors for interactions on, above and between surfaces
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Visual separation in mobile multi-display environments
Proceedings of the 24th annual ACM symposium on User interface software and technology
Put them where? towards guidelines for positioning large displays in interactive workspaces
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
Steerable projection: exploring alignment in interactive mobile displays
Personal and Ubiquitous Computing
Seamless interaction using a portable projector in perspective corrected multi display environments
Proceedings of the 1st symposium on Spatial user interaction
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Mobile devices are increasingly being fitted with more than one display, presenting a new breed of Mobile Multi-Display Environments (MMDEs). It is however still unclear how the extra display fits within the mobile devices' ecology in terms of visualisation and interaction. My research explores the alignment between multiple displays in a mobile environment and how different alignments affect usability and the choice of a suitable interaction technique. In order to investigate those properties and adapt them to various use cases, I will build a steerable projection system to study different alignments, then analyse visual separation effects in MMDEs and finally explore the possibilities offered when the displays are overlapping.