Alternating paths in edge-colored complete graphs
Discrete Applied Mathematics - Special issue: Fifth Franco-Japanese Days, Kyoto, October 1992
Approximation algorithms for NP-hard problems
Approximation algorithms for NP-hard problems
Achieving network optima using Stackelberg routing strategies
IEEE/ACM Transactions on Networking (TON)
Algorithms, games, and the internet
STOC '01 Proceedings of the thirty-third annual ACM symposium on Theory of computing
Journal of the ACM (JACM)
Improved Results for Stackelberg Scheduling Strategies
ICALP '02 Proceedings of the 29th International Colloquium on Automata, Languages and Programming
Stackelberg Scheduling Strategies
SIAM Journal on Computing
The effectiveness of Stackelberg strategies and tolls for network congestion games
SODA '07 Proceedings of the eighteenth annual ACM-SIAM symposium on Discrete algorithms
Theoretical Computer Science
Stackelberg Strategies for Atomic Congestion Games
Theory of Computing Systems - Special Section: Algorithmic Game Theory; Guest Editors: Burkhard Monien and Ulf-Peter Schroeder
Stackelberg Routing in Arbitrary Networks
Mathematics of Operations Research
Computer Science Review
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Due to the lack of coordination, it is unlikely that the selfish players of a strategic game reach a socially good state. Using Stackelberg strategies is a popular way to improve the system's performance. Stackelberg strategies consist of controlling the action of a fraction a of the players. However compelling an agent can be costly, unpopular or just hard to implement. It is then natural to ask for the least costly way to reach a desired state. This paper deals with a simple strategic game which has a high price of anarchy: the nodes of a simple graph are independent agents who try to form pairs. We analyse the optimization problem where the action of a minimum number of players shall be fixed and any possible equilibrium of the modified game must be a social optimum (a maximum matching). For this problem, deciding whether a solution is feasible or not is not straitforward, but we prove that it can be done in polynomial time. In addition the problem is shown to be APX-hard, since its restriction to graphs admitting a vertex cover is equivalent, from the approximability point of view, to VERTEX COVER in general graphs