The price of optimum in a matching game

  • Authors:
  • Bruno Escoffier;Laurent Gourvès;Jérôme Monnot

  • Affiliations:
  • Université de Paris-Dauphine, LAMSADE and CNRS, UMR 7243, Paris, France;CNRS, UMR 7243 and Université de Paris-Dauphine, LAMSADE, Paris, France;CNRS, UMR 7243 and Université de Paris-Dauphine, LAMSADE, Paris, France

  • Venue:
  • SAGT'11 Proceedings of the 4th international conference on Algorithmic game theory
  • Year:
  • 2011

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Abstract

Due to the lack of coordination, it is unlikely that the selfish players of a strategic game reach a socially good state. Using Stackelberg strategies is a popular way to improve the system's performance. Stackelberg strategies consist of controlling the action of a fraction a of the players. However compelling an agent can be costly, unpopular or just hard to implement. It is then natural to ask for the least costly way to reach a desired state. This paper deals with a simple strategic game which has a high price of anarchy: the nodes of a simple graph are independent agents who try to form pairs. We analyse the optimization problem where the action of a minimum number of players shall be fixed and any possible equilibrium of the modified game must be a social optimum (a maximum matching). For this problem, deciding whether a solution is feasible or not is not straitforward, but we prove that it can be done in polynomial time. In addition the problem is shown to be APX-hard, since its restriction to graphs admitting a vertex cover is equivalent, from the approximability point of view, to VERTEX COVER in general graphs