Telecommunication networks: protocols, modeling and analysis
Telecommunication networks: protocols, modeling and analysis
Inefficiency of Nash equilibria
Mathematics of Operations Research
Data networks
Optimal decentralized flow control of Markovian queueing networks with multiple controllers
Performance Evaluation
Competitive routing in multiuser communication networks
IEEE/ACM Transactions on Networking (TON)
Pricing in computer networks: motivation, formulation, and example
IEEE/ACM Transactions on Networking (TON)
On the existence of equilibria in noncooperative optimal flow control
Journal of the ACM (JACM)
Service models and pricing policies for an integrated services Internet
Public access to the Internet
Making greed work in networks: a game-theoretic analysis of switch service disciplines
IEEE/ACM Transactions on Networking (TON)
Virtual path bandwidth allocation in multi-user networks
INFOCOM '95 Proceedings of the Fourteenth Annual Joint Conference of the IEEE Computer and Communication Societies (Vol. 1)-Volume - Volume 1
Pricing congestible network resources
IEEE Journal on Selected Areas in Communications
Proceedings of the first international conference on Information and computation economies
The designer's perspective to atomic noncooperative networks
IEEE/ACM Transactions on Networking (TON)
Adaptivity in agent-based routing for data networks
AGENTS '00 Proceedings of the fourth international conference on Autonomous agents
Stackelberg scheduling strategies
STOC '01 Proceedings of the thirty-third annual ACM symposium on Theory of computing
STOC '01 Proceedings of the thirty-third annual ACM symposium on Theory of computing
Internet pricing with a game theoretical approach: concepts and examples
IEEE/ACM Transactions on Networking (TON)
Improved Results for Stackelberg Scheduling Strategies
ICALP '02 Proceedings of the 29th International Colloquium on Automata, Languages and Programming
The Deregulated Electricity Market Viewed as a Bilevel Programming Problem
Journal of Global Optimization
A survey on networking games in telecommunications
Computers and Operations Research
Non-cooperative multicast and facility location games
EC '06 Proceedings of the 7th ACM conference on Electronic commerce
Pricing differentiated services: a game-theoretic approach
Computer Networks: The International Journal of Computer and Telecommunications Networking
Proceedings of the eighteenth annual ACM symposium on Parallelism in algorithms and architectures
On the severity of Braess's paradox: designing networks for selfish users is hard
Journal of Computer and System Sciences - Special issue on FOCS 2001
On selfish routing in internet-like environments
IEEE/ACM Transactions on Networking (TON)
Competition and Efficiency in Congested Markets
Mathematics of Operations Research
Stackelberg thresholds in network routing games or the value of altruism
Proceedings of the 8th ACM conference on Electronic commerce
The effectiveness of Stackelberg strategies and tolls for network congestion games
SODA '07 Proceedings of the eighteenth annual ACM-SIAM symposium on Discrete algorithms
Stackelberg approach for pricing differentiated services
Proceedings of the 2nd international conference on Performance evaluation methodologies and tools
(Almost) optimal coordination mechanisms for unrelated machine scheduling
Proceedings of the nineteenth annual ACM-SIAM symposium on Discrete algorithms
Adaptive tuning of scheduling parameters
ICECS'03 Proceedings of the 2nd WSEAS International Conference on Electronics, Control and Signal Processing
Playing games for security: an efficient exact algorithm for solving Bayesian Stackelberg games
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 2
A few good agents: multi-agent social learning
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 1
Gradient scheduling algorithm for fair delay guarantee in logarithmic pricing scenario
Proceedings of the 1st international conference on Simulation tools and techniques for communications, networks and systems & workshops
Non-preemptive Coordination Mechanisms for Identical Machine Scheduling Games
SIROCCO '08 Proceedings of the 15th international colloquium on Structural Information and Communication Complexity
Efficient coordination mechanisms for unrelated machine scheduling
SODA '09 Proceedings of the twentieth Annual ACM-SIAM Symposium on Discrete Algorithms
Theoretical Computer Science
Stackelberg Routing in Arbitrary Networks
WINE '08 Proceedings of the 4th International Workshop on Internet and Network Economics
WINE '08 Proceedings of the 4th International Workshop on Internet and Network Economics
Stackelberg Strategies and Collusion in Network Games with Splittable Flow
Approximation and Online Algorithms
Coordination mechanisms for selfish scheduling
Theoretical Computer Science
Effective solutions for real-world Stackelberg games: when agents must deal with human uncertainties
Proceedings of The 8th International Conference on Autonomous Agents and Multiagent Systems - Volume 1
An analysis of generalized slotted-Aloha protocols
IEEE/ACM Transactions on Networking (TON)
Models of Non-atomic Congestion Games --- From Unicast to Multicast Routing
Algorithmics of Large and Complex Networks
Efficient Methods for Selfish Network Design
ICALP '09 Proceedings of the 36th Internatilonal Collogquium on Automata, Languages and Programming: Part II
Efficient algorithms to solve Bayesian Stackelberg games for security applications
AAAI'08 Proceedings of the 23rd national conference on Artificial intelligence - Volume 3
Collective intelligence, data routing and braess' paradox
Journal of Artificial Intelligence Research
Electronic commerce: from economic and game-theoretic models to working protocols
IJCAI'99 Proceedings of the 16th international joint conference on Artificial intelligence - Volume 2
Pricing differentiated services: A game-theoretic approach
Computer Networks: The International Journal of Computer and Telecommunications Networking
A survey on networking games in telecommunications
Computers and Operations Research
Conjecture-based channel selection game for delay-sensitive users in multi-channel wireless networks
GameNets'09 Proceedings of the First ICST international conference on Game Theory for Networks
SAGT '09 Proceedings of the 2nd International Symposium on Algorithmic Game Theory
Resolving cross-layer conflict between overlay routing and traffic engineering
IEEE/ACM Transactions on Networking (TON)
Price of anarchy in parallel processing
Information Processing Letters
Stackelberg strategies for atomic congestion games
ESA'07 Proceedings of the 15th annual European conference on Algorithms
Stackelberg Routing in Arbitrary Networks
Mathematics of Operations Research
MATES'10 Proceedings of the 8th German conference on Multiagent system technologies
A game theoretic analysis of network design with socially-aware users
Computer Networks: The International Journal of Computer and Telecommunications Networking
Stackelberg strategies for network design games
WINE'10 Proceedings of the 6th international conference on Internet and network economics
Stackelberg contention games in multiuser networks
EURASIP Journal on Advances in Signal Processing - Special issue on game theory in signal processing and communications
Framework for resource allocation in heterogeneous wireless networks using game theory
Proceedings of the Third international EURO-NGI network of excellence conference on Wireless systems and mobility in next generation internet
Inner product spaces for MinSum coordination mechanisms
Proceedings of the forty-third annual ACM symposium on Theory of computing
Competition yields efficiency in load balancing games
Performance Evaluation
The price of optimum in a matching game
SAGT'11 Proceedings of the 4th international conference on Algorithmic game theory
Journal of Artificial Intelligence Research
Coordination mechanisms for selfish scheduling
WINE'05 Proceedings of the First international conference on Internet and Network Economics
A Stackelberg strategy for routing flow over time
Proceedings of the twenty-second annual ACM-SIAM symposium on Discrete Algorithms
A selfish non-atomic routing algorithm based on game theory
ICNC'05 Proceedings of the First international conference on Advances in Natural Computation - Volume Part III
Experimental results for stackelberg scheduling strategies
WEA'05 Proceedings of the 4th international conference on Experimental and Efficient Algorithms
Efficient methods for selfish network design
Theoretical Computer Science
The effectiveness of stackelberg strategies and tolls for network congestion games
ACM Transactions on Algorithms (TALG)
Finding pure nash equilibrium of graphical game via constraints satisfaction approach
ESCAPE'07 Proceedings of the First international conference on Combinatorics, Algorithms, Probabilistic and Experimental Methodologies
Inefficiency of Nash equilibria with parallel processing policy
Information Processing Letters
Altruism in Atomic Congestion Games
ACM Transactions on Economics and Computation
Hi-index | 0.00 |