An Asynchronous, Distributed Flow Control Algorithm for Rate Allocation in Computer Networks
IEEE Transactions on Computers
An Incentive Compatible Flow Control Algorithm for Rate Allocation in Computer Networks
IEEE Transactions on Computers
Congestion avoidance and control
SIGCOMM '88 Symposium proceedings on Communications architectures and protocols
A delay-based approach for congestion avoidance in interconnected heterogeneous computer networks
ACM SIGCOMM Computer Communication Review
A binary feedback scheme for congestion avoidance in computer networks
ACM Transactions on Computer Systems (TOCS)
A theoretical analysis of feedback flow control
SIGCOMM '90 Proceedings of the ACM symposium on Communications architectures & protocols
A Game Theoretic Approach to Decentralized Flow Control of Markovian Queueing Networks
Performance '87 Proceedings of the 12th IFIP WG 7.3 International Symposium on Computer Performance Modelling, Measurement and Evaluation
Efficient Network Allocations with Selfish Users
Performance '90 Proceedings of the 14th IFIP WG 7.3 International Symposium on Computer Performance Modelling, Measurement and Evaluation
Achieving network optima using Stackelberg routing strategies
IEEE/ACM Transactions on Networking (TON)
Floor control for multimedia conferencing and collaboration
Multimedia Systems
Uniform versus priority dropping for layered video
Proceedings of the ACM SIGCOMM '98 conference on Applications, technologies, architectures, and protocols for computer communication
Sharing the cost of muliticast transmissions (preliminary version)
STOC '00 Proceedings of the thirty-second annual ACM symposium on Theory of computing
Proceedings of the fifth international conference on Autonomous agents
Stackelberg scheduling strategies
STOC '01 Proceedings of the thirty-third annual ACM symposium on Theory of computing
Smoothing out focused demand for network resources
Proceedings of the 3rd ACM conference on Electronic Commerce
On congestion pricing in a wireless network
Wireless Networks
A randomized online algorithm for bandwidth utilization
SODA '02 Proceedings of the thirteenth annual ACM-SIAM symposium on Discrete algorithms
Congestion Pricing: Paying Your Way in Communication Networks
IEEE Internet Computing
Selfish behavior and stability of the internet:: a game-theoretic analysis of TCP
Proceedings of the 2002 conference on Applications, technologies, architectures, and protocols for computer communications
On Learning and the Quality of Service in a Wireless Network
NETWORKING '00 Proceedings of the IFIP-TC6 / European Commission International Conference on Broadband Communications, High Performance Networking, and Performance of Communication Networks
Distributed Scheduling via Pricing in a Communication Network
NETWORKING '02 Proceedings of the Second International IFIP-TC6 Networking Conference on Networking Technologies, Services, and Protocols; Performance of Computer and Communication Networks; and Mobile and Wireless Communications
AAMAS '02 Revised Papers from the Workshop on Agent Mediated Electronic Commerce on Agent-Mediated Electronic Commerce IV, Designing Mechanisms and Systems
Near-optimal network design with selfish agents
Proceedings of the thirty-fifth annual ACM symposium on Theory of computing
On selfish routing in internet-like environments
Proceedings of the 2003 conference on Applications, technologies, architectures, and protocols for computer communications
Hardness results for multicast cost sharing
Theoretical Computer Science
Stability vs optimality tradeoff in game theoretic mechanisms for QoS provision
Proceedings of the 2003 ACM symposium on Applied computing
A Randomized Online Algorithm for Bandwidth Utilization
Journal of Scheduling
Experiences applying game theory to system design
Proceedings of the ACM SIGCOMM workshop on Practice and theory of incentives in networked systems
Near rationality and competitive equilibria in networked systems
Proceedings of the ACM SIGCOMM workshop on Practice and theory of incentives in networked systems
The Deregulated Electricity Market Viewed as a Bilevel Programming Problem
Journal of Global Optimization
Proceedings of the eighteenth annual ACM symposium on Parallelism in algorithms and architectures
On the severity of Braess's paradox: designing networks for selfish users is hard
Journal of Computer and System Sciences - Special issue on FOCS 2001
A potential game approach to distributed power control and scheduling
Computer Networks: The International Journal of Computer and Telecommunications Networking
Modeling energy constrained routing in selfish ad hoc networks
GameNets '06 Proceeding from the 2006 workshop on Game theory for communications and networks
A game-theoretic study of CSMA/CA under a backoff attack
IEEE/ACM Transactions on Networking (TON)
Loss-cognizant pricing in networks with greedy users
Computer Networks: The International Journal of Computer and Telecommunications Networking
Sustaining cooperation in multi-hop wireless networks
NSDI'05 Proceedings of the 2nd conference on Symposium on Networked Systems Design & Implementation - Volume 2
A game theoretic comparison of TCP and digital fountain based protocols
Computer Networks: The International Journal of Computer and Telecommunications Networking
Secure or insure?: a game-theoretic analysis of information security games
Proceedings of the 17th international conference on World Wide Web
On Satisfiability Games and the Power of Congestion Games
AAIM '07 Proceedings of the 3rd international conference on Algorithmic Aspects in Information and Management
Window-Games between TCP Flows
SAGT '08 Proceedings of the 1st International Symposium on Algorithmic Game Theory
Theoretical Computer Science
Worst-Case Efficiency Analysis of Queueing Disciplines
ICALP '09 Proceedings of the 36th Internatilonal Collogquium on Automata, Languages and Programming: Part II
Collective intelligence, data routing and braess' paradox
Journal of Artificial Intelligence Research
Towards behavioral control in multi-player network games
GameNets'09 Proceedings of the First ICST international conference on Game Theory for Networks
Stochastic Stability in Internet Router Congestion Games
SAGT '09 Proceedings of the 2nd International Symposium on Algorithmic Game Theory
Convergence time to Nash equilibria
ICALP'03 Proceedings of the 30th international conference on Automata, languages and programming
STACS'99 Proceedings of the 16th annual conference on Theoretical aspects of computer science
Window-games between TCP flows
Theoretical Computer Science
Game-theoretic approach for improving cooperation in wireless multihop networks
IEEE Transactions on Systems, Man, and Cybernetics, Part B: Cybernetics - Special issue on game theory
The role of the manager in a noncooperative network
INFOCOM'96 Proceedings of the Fifteenth annual joint conference of the IEEE computer and communications societies conference on The conference on computer communications - Volume 3
Design space analysis for modeling incentives in distributed systems
Proceedings of the ACM SIGCOMM 2011 conference
Restoring pure equilibria to weighted congestion games
ICALP'11 Proceedings of the 38th international conference on Automata, languages and programming - Volume Part II
Game-Theoretic analysis of internet switching with selfish users
WINE'05 Proceedings of the First international conference on Internet and Network Economics
Incentive mechanisms for smoothing out a focused demand for network resources
Computer Communications
Computer Science Review
Game-theoretic analysis of Internet switching with selfish users
Theoretical Computer Science
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