An Incentive Compatible Flow Control Algorithm for Rate Allocation in Computer Networks
IEEE Transactions on Computers
A Microeconomic Approach to Optimal Resource Allocation in Distributed Computer Systems
IEEE Transactions on Computers
SIGCOMM '93 Conference proceedings on Communications architectures, protocols and applications
Making greed work in networks: a game-theoretic analysis of switch service disciplines
IEEE/ACM Transactions on Networking (TON)
The PIM architecture for wide-area multicast routing
IEEE/ACM Transactions on Networking (TON)
Communication complexity
Sharing the “cost” of multicast trees: an axiomatic analysis
IEEE/ACM Transactions on Networking (TON)
Distributed games: from mechanisms to protocols
AAAI '99/IAAI '99 Proceedings of the sixteenth national conference on Artificial intelligence and the eleventh Innovative applications of artificial intelligence conference innovative applications of artificial intelligence
IP multicast channels: EXPRESS support for large-scale single-source applications
Proceedings of the conference on Applications, technologies, architectures, and protocols for computer communication
Computationally feasible VCG mechanisms
Proceedings of the 2nd ACM conference on Electronic commerce
Applications of approximation algorithms to cooperative games
STOC '01 Proceedings of the thirty-third annual ACM symposium on Theory of computing
Competitive generalized auctions
STOC '02 Proceedings of the thiry-fourth annual ACM symposium on Theory of computing
Pricing multicasting in more practical network models
SODA '02 Proceedings of the thirteenth annual ACM-SIAM symposium on Discrete algorithms
Sharing the cost of multicast transmissions
Journal of Computer and System Sciences - Special issue on Internet algorithms
Distributed algorithmic mechanism design: recent results and future directions
DIALM '02 Proceedings of the 6th international workshop on Discrete algorithms and methods for mobile computing and communications
Hardness Results for Multicast Cost Sharing
FST TCS '02 Proceedings of the 22nd Conference Kanpur on Foundations of Software Technology and Theoretical Computer Science
A Game Theoretic Approach to Decentralized Flow Control of Markovian Queueing Networks
Performance '87 Proceedings of the 12th IFIP WG 7.3 International Symposium on Computer Performance Modelling, Measurement and Evaluation
Efficient Network Allocations with Selfish Users
Performance '90 Proceedings of the 14th IFIP WG 7.3 International Symposium on Computer Performance Modelling, Measurement and Evaluation
Architecting noncooperative networks
IEEE Journal on Selected Areas in Communications
Sharing the cost of multicast transmissions in wireless networks
Proceedings of the sixteenth annual ACM symposium on Parallelism in algorithms and architectures
New trade-offs in cost-sharing mechanisms
Proceedings of the thirty-eighth annual ACM symposium on Theory of computing
A BGP-based mechanism for lowest-cost routing
Distributed Computing - Special issue: PODC 02
Sharing the cost of multicast transmissions in wireless networks
Theoretical Computer Science
On the convergence of multicast games in directed networks
Proceedings of the nineteenth annual ACM symposium on Parallel algorithms and architectures
Proceedings of the 8th ACM conference on Electronic commerce
An efficient cost-sharing mechanism for the prize-collecting Steiner forest problem
SODA '07 Proceedings of the eighteenth annual ACM-SIAM symposium on Discrete algorithms
New efficiency results for makespan cost sharing
Information Processing Letters
Group-strategyproof cost sharing mechanisms for makespan and other scheduling problems
Theoretical Computer Science
Optimal Efficiency Guarantees for Network Design Mechanisms
IPCO '07 Proceedings of the 12th international conference on Integer Programming and Combinatorial Optimization
Is Shapley Cost Sharing Optimal?
SAGT '08 Proceedings of the 1st International Symposium on Algorithmic Game Theory
Quantifying inefficiency in cost-sharing mechanisms
Journal of the ACM (JACM)
Fair cost-sharing methods for scheduling jobs on parallel machines
Journal of Discrete Algorithms
Mechanism design for set cover games with selfish element agents
Theoretical Computer Science
When ignorance helps: Graphical multicast cost sharing games
Theoretical Computer Science
Cost sharing methods for makespan and completion time scheduling
STACS'07 Proceedings of the 24th annual conference on Theoretical aspects of computer science
Pricing tree access networks with connected backbones
ESA'07 Proceedings of the 15th annual European conference on Algorithms
The price of nash equilibria in multicast transmissions games
ISAAC'07 Proceedings of the 18th international conference on Algorithms and computation
Cost sharing and strategyproof mechanisms for set cover games
Journal of Combinatorial Optimization
Revenue monotonicity in deterministic, dominant-strategy combinatorial auctions
Artificial Intelligence
Computing α-efficient cost allocations for unbalanced games
SocInfo'10 Proceedings of the Second international conference on Social informatics
Optimal cost-sharing mechanisms for steiner forest problems
WINE'06 Proceedings of the Second international conference on Internet and Network Economics
Defending against distance cheating in link-weighted application-layer multicast
IEEE/ACM Transactions on Networking (TON)
Fair cost-sharing methods for scheduling jobs on parallel machines
CIAC'06 Proceedings of the 6th Italian conference on Algorithms and Complexity
Multicast transmissions in non-cooperative networks with a limited number of selfish moves
MFCS'06 Proceedings of the 31st international conference on Mathematical Foundations of Computer Science
Cost sharing and strategyproof mechanisms for set cover games
STACS'05 Proceedings of the 22nd annual conference on Theoretical Aspects of Computer Science
On nash equilibria for multicast transmissions in ad-hoc wireless networks
ISAAC'04 Proceedings of the 15th international conference on Algorithms and Computation
Hi-index | 5.23 |
We continue the study of multicast cost sharing from the viewpoints of both computational complexity and economic mechanism design. We provide fundamental lower bounds on the network complexity of group-strategyproof, budget-balanced mechanisms. We also extend a classical impossibility result in game theory to show that no strategyproof mechanism can be both approximately efficient and approximately budget-balanced. Our results show that one important and natural case of multicast cost sharing is an example of a canonical hard problem in distributed, algorithmic mechanism design; in this sense, they represent progress toward the development of a complexity theory of Internet computation.