Distributed Artificial Intelligence
Distributed Artificial Intelligence
Computer networks
Knowledge and common knowledge in a byzantine environment: crash failures
Information and Computation
Economic principles of multi-agent systems
Artificial Intelligence - Special issue on economic principles of multi-agent systems
Coalitions among computationally bounded agents
Artificial Intelligence - Special issue on economic principles of multi-agent systems
AAAI '98/IAAI '98 Proceedings of the fifteenth national/tenth conference on Artificial intelligence/Innovative applications of artificial intelligence
A BGP-based mechanism for lowest-cost routing
Proceedings of the twenty-first annual symposium on Principles of distributed computing
Using redundancy to improve robustness of distributed mechanism implementations
Proceedings of the 4th ACM conference on Electronic commerce
Hardness results for multicast cost sharing
Theoretical Computer Science
Proceedings of the 9th annual international conference on Mobile computing and networking
Specification faithfulness in networks with rational nodes
Proceedings of the twenty-third annual ACM symposium on Principles of distributed computing
Distributed Implementations of Vickrey-Clarke-Groves Mechanisms
AAMAS '04 Proceedings of the Third International Joint Conference on Autonomous Agents and Multiagent Systems - Volume 1
A BGP-based mechanism for lowest-cost routing
Distributed Computing - Special issue: PODC 02
MDPOP: faithful distributed implementation of efficient social choice problems
AAMAS '06 Proceedings of the fifth international joint conference on Autonomous agents and multiagent systems
Fault tolerance in large games
Proceedings of the 9th ACM conference on Electronic commerce
Fault Tolerance in Distributed Mechanism Design
WINE '08 Proceedings of the 4th International Workshop on Internet and Network Economics
M-DPOP: faithful distributed implementation of efficient social choice problems
Journal of Artificial Intelligence Research
Electronic commerce: from economic and game-theoretic models to working protocols
IJCAI'99 Proceedings of the 16th international joint conference on Artificial intelligence - Volume 2
Secure communication: a mechanism design approach
GameNets'09 Proceedings of the First ICST international conference on Game Theory for Networks
Enforcing honesty in assured information sharing within a distributed system
Proceedings of the 21st annual IFIP WG 11.3 working conference on Data and applications security
Rationality in the full-information model
TCC'10 Proceedings of the 7th international conference on Theory of Cryptography
A lightweight coordination calculus for agent systems
DALT'04 Proceedings of the Second international conference on Declarative Agent Languages and Technologies
On correctness and privacy in distributed mechanisms
AMEC'05 Proceedings of the 2005 international conference on Agent-Mediated Electronic Commerce: designing Trading Agents and Mechanisms
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The theory of mechanism design in economics/game theory deals with a center who wishes to maximize an objective function which depends on a vector of information variables. The value of each variable is known only to a selfish agent, which is not controlled by the center. In order to obtain its objective the center constructs a game, in which every agent participates and reveals its information, because these actions maximize its utility. However, several crucial new issues arise when one tries to transform existing economic mechanisms into protocols to be used in computational environments. In this paper we deal with two such issues: 1. The communication structure, and 2. the representation (syntax) of the agents' information. The existing literature on mechanism design implicitly assumes that these two features are not relevant. In particular, it assumes a communication structure in which every agent is directly connected to the center. We present new protocols that can be implemented in a large variety of communication structures, and discuss the sensitivity of these protocols to the way in which information is presented.