Data networks
Distributed algorithms for the computation of noncooperative equilibria
Automatica (Journal of IFAC)
Innovations in Internetworking
Innovations in Internetworking
Making greed work in networks: a game-theoretic analysis of gateway service disciplines
SIGMETRICS '90 Proceedings of the 1990 ACM SIGMETRICS conference on Measurement and modeling of computer systems
Optimal decentralized flow control of Markovian queueing networks with multiple controllers
Performance Evaluation
Efficient Network Allocations with Selfish Users
Performance '90 Proceedings of the 14th IFIP WG 7.3 International Symposium on Computer Performance Modelling, Measurement and Evaluation
On the existence of equilibria in noncooperative optimal flow control
Journal of the ACM (JACM)
Achieving network optima using Stackelberg routing strategies
IEEE/ACM Transactions on Networking (TON)
Virtual path bandwidth allocation in multiuser networks
IEEE/ACM Transactions on Networking (TON)
Proceedings of the first international conference on Information and computation economies
A market-based architecture for management of geographically dispersed, replicated Web servers
Proceedings of the first international conference on Information and computation economies
The designer's perspective to atomic noncooperative networks
IEEE/ACM Transactions on Networking (TON)
Stackelberg scheduling strategies
STOC '01 Proceedings of the thirty-third annual ACM symposium on Theory of computing
STOC '01 Proceedings of the thirty-third annual ACM symposium on Theory of computing
Journal of the ACM (JACM)
Internet pricing with a game theoretical approach: concepts and examples
IEEE/ACM Transactions on Networking (TON)
Selfish traffic allocation for server farms
STOC '02 Proceedings of the thiry-fourth annual ACM symposium on Theory of computing
The price of anarchy is independent of the network topology
STOC '02 Proceedings of the thiry-fourth annual ACM symposium on Theory of computing
Paradoxes in distributed decisions on optimal load balancing for networks of homogeneous computers
Journal of the ACM (JACM)
Negotiation and Equilibria in User Competition for Resources: A Dynamic Plot Approach
Computational & Mathematical Organization Theory
Dynamic service sharing with heterogeneous preferences
Queueing Systems: Theory and Applications
Non-cooperative routing in loss networks
Performance Evaluation
Load Balancing in Distributed Systems: An Approach Using Cooperative Games
IPDPS '02 Proceedings of the 16th International Parallel and Distributed Processing Symposium
A Game-Theoretic Model and Algorithm for Load Balancing in Distributed Systems
IPDPS '02 Proceedings of the 16th International Parallel and Distributed Processing Symposium
Atomic Resource Sharing in Noncooperative Networks
INFOCOM '97 Proceedings of the INFOCOM '97. Sixteenth Annual Joint Conference of the IEEE Computer and Communications Societies. Driving the Information Revolution
Rendering Post Production Applications in Distributed Environments
ISCC '97 Proceedings of the 2nd IEEE Symposium on Computers and Communications (ISCC '97)
Avoiding paradoxes in multi-agent competitive routing
Computer Networks: The International Journal of Computer and Telecommunications Networking
Stability vs optimality tradeoff in game theoretic mechanisms for QoS provision
Proceedings of the 2003 ACM symposium on Applied computing
The price of anarchy is independent of the network topology
Journal of Computer and System Sciences - STOC 2002
TRANSIENT ANALYSIS OF PERMANENT CUSTOMERS IN A SINGLE-SERVER QUEUE WITH MIXED TRAFFIC
Probability in the Engineering and Informational Sciences
Analysis of a static pricing scheme for priority services
IEEE/ACM Transactions on Networking (TON)
Network QoS games: stability vs optimality tradeoff
Journal of Computer and System Sciences
The Downs-Thomson Paradox: Existence, Uniqueness and Stability of User Equilibria
Queueing Systems: Theory and Applications
Congestion games with failures
Proceedings of the 6th ACM conference on Electronic commerce
Fast convergence of selfish rerouting
SODA '05 Proceedings of the sixteenth annual ACM-SIAM symposium on Discrete algorithms
Selfish routing with atomic players
SODA '05 Proceedings of the sixteenth annual ACM-SIAM symposium on Discrete algorithms
Fair Bandwidth Sharing in Distributed Systems: A Game-Theoretic Approach
IEEE Transactions on Computers
An analytic modelling approach for network routing algorithms that use "ant-like" mobile agents
Computer Networks: The International Journal of Computer and Telecommunications Networking
A survey on networking games in telecommunications
Computers and Operations Research
A globally stable adaptive congestion control scheme for internet-style networks with delay
IEEE/ACM Transactions on Networking (TON)
The effect of collusion in congestion games
Proceedings of the thirty-eighth annual ACM symposium on Theory of computing
Non-cooperative multicast and facility location games
EC '06 Proceedings of the 7th ACM conference on Electronic commerce
An overlay smart spaces system for load balancing in wireless LANs
Mobile Networks and Applications
Non-cooperative games for service differentiation in CDMA systems
Mobile Networks and Applications
PDCN'06 Proceedings of the 24th IASTED international conference on Parallel and distributed computing and networks
Noncooperative load balancing in distributed systems
Journal of Parallel and Distributed Computing
A game-theoretic study of CSMA/CA under a backoff attack
IEEE/ACM Transactions on Networking (TON)
Competition and Efficiency in Congested Markets
Mathematics of Operations Research
Topological Uniqueness of the Nash Equilibrium for Selfish Routing with Atomic Users
Mathematics of Operations Research
A game-theoretic look at simple relay channel
Wireless Networks
Multi-agent learning for engineers
Artificial Intelligence
Theoretical bounds on control-plane self-monitoring in routing protocols
Proceedings of the 2007 ACM SIGMETRICS international conference on Measurement and modeling of computer systems
Convergence time to Nash equilibrium in load balancing
ACM Transactions on Algorithms (TALG)
The effectiveness of Stackelberg strategies and tolls for network congestion games
SODA '07 Proceedings of the eighteenth annual ACM-SIAM symposium on Discrete algorithms
Game Theoretic Stochastic Routing for Fault Tolerance and Security in Computer Networks
IEEE Transactions on Parallel and Distributed Systems
Game-Theoretic Approach for Load Balancing in Computational Grids
IEEE Transactions on Parallel and Distributed Systems
Telecommunications Policy
Hidden information and actions in multi-hop wireless ad hoc networks
Proceedings of the 9th ACM international symposium on Mobile ad hoc networking and computing
Atomic congestion games among coalitions
ACM Transactions on Algorithms (TALG)
Distributed Learning of Wardrop Equilibria
UC '08 Proceedings of the 7th international conference on Unconventional Computing
Atomic Congestion Games: Fast, Myopic and Concurrent
SAGT '08 Proceedings of the 1st International Symposium on Algorithmic Game Theory
Equilibria of atomic flow games are not unique
SODA '09 Proceedings of the twentieth Annual ACM-SIAM Symposium on Discrete Algorithms
Extended cooperative networks games
Discrete Applied Mathematics
Capacity management and equilibrium for proportional QoS
IEEE/ACM Transactions on Networking (TON)
Exploiting user location for load balancing WLANs and improving wireless QoS
ACM Transactions on Autonomous and Adaptive Systems (TAAS)
Two-terminal routing games with unknown active players
Artificial Intelligence
Collective intelligence, data routing and braess' paradox
Journal of Artificial Intelligence Research
An analytic modelling approach for network routing algorithms that use "ant-like" mobile agents
Computer Networks: The International Journal of Computer and Telecommunications Networking
A survey on networking games in telecommunications
Computers and Operations Research
The Impact of Oligopolistic Competition in Networks
Operations Research
Efficiency and stability of Nash equilibria in resource allocation games
GameNets'09 Proceedings of the First ICST international conference on Game Theory for Networks
Game theoretic rate control for mobile devices
GameNets'09 Proceedings of the First ICST international conference on Game Theory for Networks
Convergence of population dynamics in symmetric routing games with a finite number of players
GameNets'09 Proceedings of the First ICST international conference on Game Theory for Networks
A game theoretic framework for joint routing and pricing in networks with elastic demands
Proceedings of the Fourth International ICST Conference on Performance Evaluation Methodologies and Tools
A dynamic approach for load balancing
Proceedings of the Fourth International ICST Conference on Performance Evaluation Methodologies and Tools
Quality-based resource brokerage for autonomous networked multimedia applications
IEEE Transactions on Circuits and Systems for Video Technology
Taxed congestion games with failures
Annals of Mathematics and Artificial Intelligence
Convergence time to Nash equilibria
ICALP'03 Proceedings of the 30th international conference on Automata, languages and programming
A survey of uniqueness results for selfish routing
NET-COOP'07 Proceedings of the 1st EuroFGI international conference on Network control and optimization
To play or to control: a game-based control-theoretic approach to peer-to-peer incentive engineering
IWQoS'03 Proceedings of the 11th international conference on Quality of service
Myopic distributed protocols for singleton and independent-resource congestion games
WEA'08 Proceedings of the 7th international conference on Experimental algorithms
Load balancing via random local search in closed and open systems
Proceedings of the ACM SIGMETRICS international conference on Measurement and modeling of computer systems
Price of anarchy in non-cooperative load balancing
INFOCOM'10 Proceedings of the 29th conference on Information communications
The role of the manager in a noncooperative network
INFOCOM'96 Proceedings of the Fifteenth annual joint conference of the IEEE computer and communications societies conference on The conference on computer communications - Volume 3
Game-theoretic static load balancing for distributed systems
Journal of Parallel and Distributed Computing
Selfish Traffic Allocation for Server Farms
SIAM Journal on Computing
Routing (un-) splittable flow in games with player-specific affine latency functions
ACM Transactions on Algorithms (TALG)
Congestion games with variable demands
Proceedings of the 13th Conference on Theoretical Aspects of Rationality and Knowledge
Congestion games with failures
Discrete Applied Mathematics
Collusion in atomic splittable routing games
ICALP'11 Proceedings of the 38th international conference on Automata, languages and programming - Volume Part II
Non-cooperative spectrum access in cognitive radio networks: A game theoretical model
Computer Networks: The International Journal of Computer and Telecommunications Networking
Competition yields efficiency in load balancing games
Performance Evaluation
Price of anarchy in non-cooperative load balancing games
Performance Evaluation
Repeated budgeted second price ad auction
SAGT'11 Proceedings of the 4th international conference on Algorithmic game theory
On the existence of pure strategy nash equilibria in integer-splittable weighted congestion games
SAGT'11 Proceedings of the 4th international conference on Algorithmic game theory
Wardrop equilibria and price of stability for bottleneck games with splittable traffic
WINE'06 Proceedings of the Second international conference on Internet and Network Economics
The Worst-Case Efficiency of Cost Sharing Methods in Resource Allocation Games
Operations Research
A routing strategy for non-cooperation wireless multi-hop ad hoc networks
Proceedings of the 9th International Conference on Advances in Mobile Computing and Multimedia
Game-Theoretic analysis of internet switching with selfish users
WINE'05 Proceedings of the First international conference on Internet and Network Economics
WINE'05 Proceedings of the First international conference on Internet and Network Economics
On the inefficiency of equilibria in congestion games
IPCO'05 Proceedings of the 11th international conference on Integer Programming and Combinatorial Optimization
A Stackelberg strategy for routing flow over time
Proceedings of the twenty-second annual ACM-SIAM symposium on Discrete Algorithms
Local smoothness and the price of anarchy in atomic splittable congestion games
Proceedings of the twenty-second annual ACM-SIAM symposium on Discrete Algorithms
Routing (un-) splittable flow in games with player-specific linear latency functions
ICALP'06 Proceedings of the 33rd international conference on Automata, Languages and Programming - Volume Part I
Network games with atomic players
ICALP'06 Proceedings of the 33rd international conference on Automata, Languages and Programming - Volume Part I
Atomic congestion games among coalitions
ICALP'06 Proceedings of the 33rd international conference on Automata, Languages and Programming - Volume Part I
Selfish routing revisited: degeneracy, evolution and stochastic fluctuations
Proceedings of the 5th International ICST Conference on Performance Evaluation Methodologies and Tools
Routing games in the many players regime
Proceedings of the 5th International ICST Conference on Performance Evaluation Methodologies and Tools
The price of collusion in series-parallel networks
IPCO'10 Proceedings of the 14th international conference on Integer Programming and Combinatorial Optimization
Performance evaluation of optimal aggregate-flow scheduling: a simulation study
Computer Communications
Game-theoretic analysis of Internet switching with selfish users
Theoretical Computer Science
Load balancing via random local search in closed and open systems
Queueing Systems: Theory and Applications
Competition in access to content
IFIP'12 Proceedings of the 11th international IFIP TC 6 conference on Networking - Volume Part II
The effectiveness of stackelberg strategies and tolls for network congestion games
ACM Transactions on Algorithms (TALG)
On the Existence of Pure Nash Equilibria in Weighted Congestion Games
Mathematics of Operations Research
On a noncooperative model for wavelength assignment in multifiber optical networks
IEEE/ACM Transactions on Networking (TON)
Proceedings of the 24th International Teletraffic Congress
Coalitions in Nonatomic Network Congestion Games
Mathematics of Operations Research
On a generalized Cournot oligopolistic competition game
Journal of Global Optimization
Repeated Budgeted Second Price Ad Auction
Theory of Computing Systems
A routing strategy for non-cooperation wireless multi-hop ad hoc networks
Mobile Information Systems
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